1. d6d4a5f Add new RenderScript sample: ImageProcessing. by Romain Guy · 15 years ago
  2. 3a27c95 Add script to script call support. Add exception to catch out of bound index data when added to TriangleMeshBuilder. by Jason Sams · 15 years ago
  3. 8c401ef Implement data push from scripts. Fixes the problem where apps would have to poll to monitor a scripts state. by Jason Sams · 15 years ago
  4. 3a97c59 Implement screen aligned bitmap drawing support. by Jason Sams · 15 years ago
  5. c5174c7 absf() -> fabsf() instead of fabs() by Romain Guy · 15 years ago
  6. b681c8a Fix but processing raster state pragma. rename stateFragmentStore to stateStore by Jason Sams · 15 years ago
  7. a2b54c4 Remove depricated triangleMesh. by Jason Sams · 15 years ago
  8. dac98f5 Clean up some debugging and add 2 math lib routines. by Jason Sams · 15 years ago
  9. e62cc90 Fix point sprites. by Romain Guy · 15 years ago
  10. a57c0a7 Remove "predefined" elements from Java layer. Static elements continue to exist but are no longer treated as a special version of element. by Jason Sams · 15 years ago
  11. 370ed15 Cleanup the Galaxy, add a few RS functions for Grass. by Romain Guy · 15 years ago
  12. 2275d63 Tweak the galaxy by Romain Guy · 15 years ago
  13. 90b36a8 Update fountain and add writable flag to script slots. by Jason Sams · 15 years ago
  14. 8b2c065 Implement reflecting Java objects into the ACC enviroment. by Jason Sams · 15 years ago
  15. e579df4 Implement basic allocation readback. Add Get height, width to ScriptC_Lib. by Jason Sams · 15 years ago
  16. 27162ab Make the laves follow the ripples by Romain Guy · 15 years ago
  17. 9c4e4ca add three rs functions: uptimeMillis, startTimeMillis, elapsedTimeMillis by Joe Onorato · 15 years ago
  18. e5ffb87 Begin implementing SimpleMesh and fix some bugs with refcounting and java object destruction tracking. by Jason Sams · 15 years ago
  19. fcc1c2b Better ripples and leaves by Romain Guy · 15 years ago
  20. d369e27 Add refraction and bettr normals computation to FallRS by Romain Guy · 15 years ago
  21. 48b7edc Add lighting to animated water ripples. by Romain Guy · 15 years ago
  22. 06f7c93 Use arrays in Grass RS by Romain Guy · 15 years ago
  23. 3640100 Add ability to load arrays in RenderScript. by Romain Guy · 15 years ago
  24. b7f1a6d Add swaying effect to the grass. by Romain Guy · 15 years ago
  25. 9c59d02 Add new utility methods to rsScriptC_Lib, android.util.MathUtil and android.graphics.Color. by Romain Guy · 15 years ago
  26. 39dbc80 Add several math functions to rsScript_Lib. by Romain Guy · 15 years ago
  27. 98e10fd First pass at implementing the Grass live wallpaper in RenderScript. by Romain Guy · 15 years ago
  28. 50253db Filmstrip work and boxed bitmap load bugfixes. by Jason Sams · 15 years ago
  29. e9f5c53 Add new icons and implement text. Fix bug with uploading 8888 bitmaps of non-square size. by Jason Sams · 15 years ago
  30. c9d43db Add "boxed" bitmap uploads which simply place a non-pow2 bitmap into the smallest larger pow texture. The added space is filled black. by Jason Sams · 15 years ago
  31. b5909ce Enable light sources and update film test app. by Jason Sams · 15 years ago
  32. e45ac6e Split rsScriptC into class implemtation and library functions. Update test apps, all 3 should be working. by Jason Sams · 15 years ago