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gerrit-public.fairphone.software
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fp2-dev
/
platform
/
frameworks
/
rs
/
fb03a22ad2adadc1ff50a8b50d43ad7fcc3fa6ed
/
rsScriptC_Lib.cpp
d6d4a5f
Add new RenderScript sample: ImageProcessing.
by Romain Guy
· 15 years ago
3a27c95
Add script to script call support. Add exception to catch out of bound index data when added to TriangleMeshBuilder.
by Jason Sams
· 15 years ago
8c401ef
Implement data push from scripts. Fixes the problem where apps would have to poll to monitor a scripts state.
by Jason Sams
· 15 years ago
3a97c59
Implement screen aligned bitmap drawing support.
by Jason Sams
· 15 years ago
c5174c7
absf() -> fabsf() instead of fabs()
by Romain Guy
· 15 years ago
b681c8a
Fix but processing raster state pragma. rename stateFragmentStore to stateStore
by Jason Sams
· 15 years ago
a2b54c4
Remove depricated triangleMesh.
by Jason Sams
· 15 years ago
dac98f5
Clean up some debugging and add 2 math lib routines.
by Jason Sams
· 15 years ago
e62cc90
Fix point sprites.
by Romain Guy
· 15 years ago
a57c0a7
Remove "predefined" elements from Java layer. Static elements continue to exist but are no longer treated as a special version of element.
by Jason Sams
· 15 years ago
370ed15
Cleanup the Galaxy, add a few RS functions for Grass.
by Romain Guy
· 15 years ago
2275d63
Tweak the galaxy
by Romain Guy
· 15 years ago
90b36a8
Update fountain and add writable flag to script slots.
by Jason Sams
· 15 years ago
8b2c065
Implement reflecting Java objects into the ACC enviroment.
by Jason Sams
· 15 years ago
e579df4
Implement basic allocation readback. Add Get height, width to ScriptC_Lib.
by Jason Sams
· 15 years ago
27162ab
Make the laves follow the ripples
by Romain Guy
· 15 years ago
9c4e4ca
add three rs functions: uptimeMillis, startTimeMillis, elapsedTimeMillis
by Joe Onorato
· 15 years ago
e5ffb87
Begin implementing SimpleMesh and fix some bugs with refcounting and java object destruction tracking.
by Jason Sams
· 15 years ago
fcc1c2b
Better ripples and leaves
by Romain Guy
· 15 years ago
d369e27
Add refraction and bettr normals computation to FallRS
by Romain Guy
· 15 years ago
48b7edc
Add lighting to animated water ripples.
by Romain Guy
· 15 years ago
06f7c93
Use arrays in Grass RS
by Romain Guy
· 15 years ago
3640100
Add ability to load arrays in RenderScript.
by Romain Guy
· 15 years ago
b7f1a6d
Add swaying effect to the grass.
by Romain Guy
· 15 years ago
9c59d02
Add new utility methods to rsScriptC_Lib, android.util.MathUtil and android.graphics.Color.
by Romain Guy
· 15 years ago
39dbc80
Add several math functions to rsScript_Lib.
by Romain Guy
· 15 years ago
98e10fd
First pass at implementing the Grass live wallpaper in RenderScript.
by Romain Guy
· 15 years ago
50253db
Filmstrip work and boxed bitmap load bugfixes.
by Jason Sams
· 15 years ago
e9f5c53
Add new icons and implement text. Fix bug with uploading 8888 bitmaps of non-square size.
by Jason Sams
· 15 years ago
c9d43db
Add "boxed" bitmap uploads which simply place a non-pow2 bitmap into the smallest larger pow texture. The added space is filled black.
by Jason Sams
· 15 years ago
b5909ce
Enable light sources and update film test app.
by Jason Sams
· 15 years ago
e45ac6e
Split rsScriptC into class implemtation and library functions. Update test apps, all 3 should be working.
by Jason Sams
· 15 years ago