Make GLCanvas a bit faster.

(1) make a faster version of translate(x, y).
(2) make mapPoints() faster.
(3) avoid calling canvas.rotate() when it is not needed.

Change-Id: I364e2aa3fc9ee81c43f42f3af8b2d30a1241b482
9 files changed
tree: 38758ad199d32d032b81267fa9a385d6ccd29412
  1. gallerycommon/
  2. src/
  3. src_pd/
  4. tests/