SDK: Extract find_java static library.

Change-Id: Ic8b2130a327d73c044c0931509385aed19f78a9e
diff --git a/sdkmanager/win_android/utils.h b/sdkmanager/win_android/utils.h
new file mode 100755
index 0000000..60d4da8
--- /dev/null
+++ b/sdkmanager/win_android/utils.h
@@ -0,0 +1,321 @@
+/*

+ * Copyright (C) 2011 The Android Open Source Project

+ *

+ * Licensed under the Apache License, Version 2.0 (the "License");

+ * you may not use this file except in compliance with the License.

+ * You may obtain a copy of the License at

+ *

+ *      http://www.apache.org/licenses/LICENSE-2.0

+ *

+ * Unless required by applicable law or agreed to in writing, software

+ * distributed under the License is distributed on an "AS IS" BASIS,

+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.

+ * See the License for the specific language governing permissions and

+ * limitations under the License.

+ */

+

+#ifndef _H_UTILS

+#define _H_UTILS

+

+#ifdef _WIN32

+

+#include <direct.h>

+#include <stdio.h>

+#include <stdarg.h>

+#include <string.h>

+#include <windows.h>

+

+// VS vs MINGW specific includes

+#ifdef USE_VS_CRT

+    #include <crtdbg.h>     // for _ASSERT

+#else

+    #define _ASSERT(x)      // undef

+#endif

+

+extern bool gDebug;

+

+// An array that knows its own size. Not dynamically resizable.

+template <class T> class CArray {

+    T* mPtr;

+    int mSize;

+public:

+    explicit CArray(int size) {

+        mSize = size;

+        mPtr = new T[size];

+    }

+

+    ~CArray() {

+        if (mPtr != NULL) {

+            delete[] mPtr;

+            mPtr = NULL;

+        }

+        mSize = 0;

+    }

+

+    T& operator[](int i) {

+        _ASSERT(i >= 0 && i < mSize);

+        return mPtr[i];

+    }

+

+    int size() const {

+        return mSize;

+    }

+};

+

+// A simple string class wrapper.

+class CString {

+protected:

+    char *mStr;

+public:

+    CString()                              { mStr = NULL; }

+    CString(const CString &str)            { mStr = str.mStr == NULL ? NULL : _strdup(str.mStr); }

+    explicit CString(const char *str)      { mStr = NULL; set(str); }

+    CString(const char *start, int length) { mStr = NULL; set(start, length); }

+

+    CString& set(const char *str) {

+        _free();

+        if (str != NULL) {

+            mStr = _strdup(str);

+        }

+        return *this;

+    }

+

+    CString& set(const char *start, int length) {

+        _free();

+        if (start != NULL) {

+            mStr = (char *)malloc(length + 1);

+            strncpy(mStr, start, length);

+            mStr[length] = 0;

+        }

+        return *this;

+    }

+

+    CString& setv(const char *str, va_list ap) {

+        _free();

+        // _vscprintf(str, ap) is only available with the MSVCRT, not MinGW.

+        // Instead we'll iterate till we have enough space to generate the string.

+        int len = strlen(str) + 1024;

+        mStr = (char *)malloc(len);

+        strcpy(mStr, str); // provide a default in case vsnprintf totally fails

+        for (int guard = 0; guard < 10; guard++) {

+            int ret = vsnprintf(mStr, len, str, ap);

+            if (ret == -1) {

+                // Some implementations don't give the proper size needed

+                // so double the space and try again.

+                len *= 2;

+            } else if (ret >= len) {

+                len = ret + 1;

+            } else {

+                // There was enough space to write.

+                break;

+            }

+            mStr = (char *)realloc((void *)mStr, len);

+            strcpy(mStr, str); // provide a default in case vsnprintf totally fails

+        }

+        return *this;

+    }

+

+    CString& setf(const char *str, ...) {

+        _free();

+        va_list ap;

+        va_start(ap, str);

+        setv(str, ap);

+        va_end(ap);

+        return *this;

+    }

+

+    virtual ~CString() { _free(); }

+

+    // Returns the C string owned by this CString. It will be

+    // invalid as soon as this CString is deleted or out of scope.

+    const char * cstr() const {

+        return mStr;

+    }

+

+    bool isEmpty() const {

+        return mStr == NULL || *mStr == 0;

+    }

+

+    int length() const {

+        return mStr == NULL ? 0 : strlen(mStr);

+    }

+

+    CString& add(const char *s) {

+        if (mStr == NULL) {

+            set(s);

+        } else {

+            mStr = (char *)realloc((void *)mStr, strlen(mStr) + strlen(s) + 1);

+            strcat(mStr, s);

+        }

+        return *this;

+    }

+

+    CArray<CString> * split(char sep) const {

+        if (mStr == NULL) {

+            return new CArray<CString>(0);

+        }

+        const char *last = NULL;

+        int n = 0;

+        for (const char *s = mStr; *s; s++) {

+            if (*s == sep && s != mStr && (last == NULL || s > last+1)) {

+                n++;

+                last = s;

+            }

+        }

+

+        CArray<CString> *result = new CArray<CString>(n);

+        last = NULL;

+        n = 0;

+        for (const char *s = mStr; *s; s++) {

+            if (*s == sep) {

+                if (s != mStr && (last == NULL || s > last+1)) {

+                    const char *start = last ? last : mStr;

+                    (*result)[n++].set(start, s-start);

+                }

+                last = s+1;

+            }

+        }

+

+        return result;

+    }

+

+    CString& setLastWin32Error() {

+        DWORD err = GetLastError();

+        LPSTR errStr;

+        if (FormatMessageA(FORMAT_MESSAGE_ALLOCATE_BUFFER | /* dwFlags */

+                          FORMAT_MESSAGE_FROM_SYSTEM,

+                          NULL,                             /* lpSource */

+                          err,                              /* dwMessageId */

+                          0,                                /* dwLanguageId */

+                          (LPSTR)&errStr,                   /* lpBuffer */

+                          0,                                /* nSize */

+                          NULL) != 0) {                     /* va_list args */

+            set(errStr);

+            LocalFree(errStr);

+        }

+        return *this;

+    }

+

+private:

+    void _free() {

+        if (mStr != NULL) {

+            free((void *)mStr);

+            mStr = NULL;

+        }

+    }

+

+};

+

+// A simple path class wrapper.

+class CPath : public CString {

+public:

+    CPath()                              : CString()    { }

+    CPath(const CPath &str)              : CString(str) { }

+    explicit CPath(const char *str)      : CString(str) { }

+    CPath(const char *start, int length) : CString(start, length) { }

+

+    // Appends a path segment, adding a \ as necessary.

+    CPath& addPath(const CString &s) {

+        return addPath(s.cstr());

+    }

+

+    // Appends a path segment, adding a \ as necessary.

+    CPath& addPath(const char *s) {

+        _ASSERT(s != NULL);

+        if (s != NULL && s[0] != 0) {

+            int n = length();

+            if (n > 0 && s[0] != '\\' && mStr[n-1] != '\\') add("\\");

+            add(s);

+        }

+        return *this;

+    }

+

+    // Returns true if file exist and is not a directory.

+    // There's no garantee we have rights to access it.

+    bool fileExists() const {

+        if (mStr == NULL) return false;

+        DWORD attribs = GetFileAttributesA(mStr);

+        return attribs != INVALID_FILE_ATTRIBUTES &&

+             !(attribs & FILE_ATTRIBUTE_DIRECTORY);

+    }

+

+    // Returns true if file exist and is a directory.

+    // There's no garantee we have rights to access it.

+    bool dirExists() const {

+        if (mStr == NULL) return false;

+        DWORD attribs = GetFileAttributesA(mStr);

+        return attribs != INVALID_FILE_ATTRIBUTES &&

+              (attribs & FILE_ATTRIBUTE_DIRECTORY) != 0;

+    }

+

+    // Returns a copy of the directory portion of the path, if any

+    CPath dirName() const {

+        CPath result;

+        if (mStr != NULL) {

+            char *pos = strrchr(mStr, '\\');

+            if (pos != NULL) {

+                result.set(mStr, pos - mStr);

+            }

+        }

+        return result;

+    }

+

+    // Returns a pointer to the baseName part of the path.

+    // It becomes invalid if the path changes.

+    const char * baseName() const {

+        if (mStr != NULL) {

+            char *pos = strrchr(mStr, '\\');

+            if (pos != NULL) {

+                return pos + 1;

+            }

+        }

+        return NULL;

+    }

+

+    // If the path ends with the given searchName, replace in-place by the new name

+    void replaceName(const char *searchName, const char* newName) {

+        if (mStr == NULL) return;

+        int n = length();

+        int sn = strlen(searchName);

+        if (n < sn) return;

+        // if mStr ends with searchName

+        if (strcmp(mStr + n - sn, searchName) == 0) {

+            int sn2 = strlen(newName);

+            if (sn2 > sn) {

+                mStr = (char *)realloc((void *)mStr, n + sn2 - sn + 1);

+            }

+            strcpy(mStr + n - sn, newName);

+            mStr[n + sn2 - sn] = 0;

+        }

+    }

+};

+

+// Displays a message in an ok+info dialog box.

+void msgBox(const char* text, ...);

+

+// Displays GetLastError prefixed with a description in an error dialog box

+void displayLastError(const char *description, ...);

+

+// Executes the command line. Does not wait for the program to finish.

+// The return code is from CreateProcess (0 means failure), not the running app.

+int execNoWait(const char *app, const char *params, const char *workDir);

+

+// Executes command, waits for completion and returns exit code.

+// As indicated in MSDN for CreateProcess, callers should double-quote the program name

+// e.g. cmd="\"c:\program files\myapp.exe\" arg1 arg2";

+int execWait(const char *cmd);

+

+bool getModuleDir(CPath *outDir);

+

+// Disables the FS redirection done by WOW64.

+// Because this runs as a 32-bit app, Windows automagically remaps some

+// folder under the hood (e.g. "Programs Files(x86)" is mapped as "Program Files").

+// This prevents the app from correctly searching for java.exe in these folders.

+// The registry is also remapped.

+PVOID disableWow64FsRedirection();

+

+// Reverts the redirection disabled in disableWow64FsRedirection.

+void revertWow64FsRedirection(PVOID oldWow64Value);

+

+#endif /* _WIN32 */

+#endif /* _H_UTILS */