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Raphael6508be12009-10-11 22:32:49 -07001# Copyright 2009 The Android Open Source Project
2#
3# Android.mk for sdklauncher
4#
5# The "SDK Launcher" is for Windows only.
6# This simple .exe will sit at the root of the Windows SDK
7# and currently simply executes tools\android.bat.
8# Eventually it should simply replace the batch file.
9
Raphael6508be12009-10-11 22:32:49 -070010
Raphael Molle6414c72011-07-06 23:41:57 -040011#----- The current C++ sdklauncher -----
Raphael6508be12009-10-11 22:32:49 -070012
Raphael Molle6414c72011-07-06 23:41:57 -040013LOCAL_PATH := $(call my-dir)
Raphael6508be12009-10-11 22:32:49 -070014include $(CLEAR_VARS)
15
Raphael Molle6414c72011-07-06 23:41:57 -040016ifeq ($(HOST_OS),windows)
17
Raphael6508be12009-10-11 22:32:49 -070018LOCAL_SRC_FILES := \
19 sdklauncher.c
20
21LOCAL_CFLAGS += -Wall -Wno-unused-parameter
22LOCAL_CFLAGS += -D_XOPEN_SOURCE -D_GNU_SOURCE -DSH_HISTORY
23LOCAL_MODULE := sdklauncher
24
Raphaela3dcd8f2010-04-15 19:41:05 -070025# Locate windres executable
26WINDRES := windres
27ifneq ($(USE_MINGW),)
28 # When building the Windows emulator under Linux, use the MinGW one
29 WINDRES := i586-mingw32msvc-windres
30endif
31
Raphael6508be12009-10-11 22:32:49 -070032# Link the Windows icon file as well into the executable, based on the technique
Raphael Moll0ddce472010-08-21 17:59:12 -070033# used in external/qemu/Makefile.android. The variables need to have different
34# names to not interfere with the ones from qemu/Makefile.android.
Raphael6508be12009-10-11 22:32:49 -070035#
36INTERMEDIATE := $(call intermediates-dir-for,EXECUTABLES,$(LOCAL_MODULE),true)
Raphael Moll0ddce472010-08-21 17:59:12 -070037SDKLAUNCHER_ICON_OBJ := sdklauncher_icon.o
38SDKLAUNCHER_ICON_PATH := $(LOCAL_PATH)/images
39$(SDKLAUNCHER_ICON_PATH)/$(SDKLAUNCHER_ICON_OBJ): $(SDKLAUNCHER_ICON_PATH)/android_icon.rc
40 $(WINDRES) $< -I $(SDKLAUNCHER_ICON_PATH) -o $@
Raphael6508be12009-10-11 22:32:49 -070041
42# seems to be the only way to add an object file that was not generated from
43# a C/C++/Java source file to our build system. and very unfortunately,
44# $(TOPDIR)/$(LOCALPATH) will always be prepended to this value, which forces
45# us to put the object file in the source directory...
46#
Raphael Moll0ddce472010-08-21 17:59:12 -070047LOCAL_PREBUILT_OBJ_FILES += images/$(SDKLAUNCHER_ICON_OBJ)
Raphael6508be12009-10-11 22:32:49 -070048
49include $(BUILD_HOST_EXECUTABLE)
50
51$(call dist-for-goals,droid,$(LOCAL_BUILT_MODULE))
52
53endif
Raphael Molle6414c72011-07-06 23:41:57 -040054
55#----- New experimental sdklauncher. Not ready for production. -----
56
57include $(LOCAL_PATH)/app/Android.mk
58
59
60