| -include local.mk |
| include make/macros.mk |
| |
| # If one of our goals (from the commandline) happens to have a |
| # matching project/goal.mk, then we should re-invoke make with |
| # that project name specified... |
| |
| project-name := $(firstword $(MAKECMDGOALS)) |
| |
| ifneq ($(project-name),) |
| ifneq ($(wildcard project/$(project-name).mk),) |
| do-nothing := 1 |
| $(MAKECMDGOALS) _all: make-make |
| make-make: |
| @PROJECT=$(project-name) $(MAKE) $(filter-out $(project-name), $(MAKECMDGOALS)) |
| endif |
| endif |
| |
| ifeq ($(do-nothing),) |
| |
| ifeq ($(PROJECT),) |
| $(error No project specified. Use "make projectname" or put "PROJECT := projectname" in local.mk) |
| endif |
| |
| DEBUG ?= 0 |
| |
| ifndef $(BOOTLOADER_OUT) |
| BOOTLOADER_OUT := . |
| endif |
| |
| LK_TOP_DIR:= . |
| BUILDDIR := $(BOOTLOADER_OUT)/build-$(PROJECT) |
| OUTBIN := $(BUILDDIR)/lk.bin |
| OUTELF := $(BUILDDIR)/lk |
| CONFIGHEADER := $(BUILDDIR)/config.h |
| |
| INCLUDES := -I$(BUILDDIR) -Iinclude |
| CFLAGS := -O2 -g -fno-builtin -finline -W -Wall -Wno-multichar -Wno-unused-parameter -Wno-unused-function -include $(CONFIGHEADER) |
| #CFLAGS += -Werror |
| ifeq ($(EMMC_BOOT),1) |
| CFLAGS += -D_EMMC_BOOT=1 |
| endif |
| CPPFLAGS := -fno-exceptions -fno-rtti -fno-threadsafe-statics |
| #CPPFLAGS += -Weffc++ |
| ASMFLAGS := -DASSEMBLY |
| LDFLAGS := |
| |
| CFLAGS += -ffunction-sections -fdata-sections |
| LDFLAGS += -gc-sections |
| |
| # top level rule |
| all:: $(OUTBIN) $(OUTELF).lst $(OUTELF).debug.lst $(OUTELF).sym $(OUTELF).size APPSBOOTHEADER |
| |
| # the following three object lists are identical except for the ordering |
| # which is bootobjs, kobjs, objs |
| BOOTOBJS := |
| OBJS := |
| |
| # a linker script needs to be declared in one of the project/target/platform files |
| LINKER_SCRIPT := |
| |
| # anything you add here will be deleted in make clean |
| GENERATED := $(CONFIGHEADER) |
| |
| # anything added to DEFINES will be put into $(BUILDDIR)/config.h |
| DEFINES := LK=1 |
| |
| # Anything added to SRCDEPS will become a dependency of every source file in the system. |
| # Useful for header files that may be included by one or more source files. |
| SRCDEPS := $(CONFIGHEADER) |
| |
| # these need to be filled out by the project/target/platform rules.mk files |
| TARGET := |
| PLATFORM := |
| ARCH := |
| ALLMODULES := |
| MODULES := |
| |
| # any rules you put here will also be built by the system before considered being complete |
| EXTRA_BUILDDEPS := |
| |
| # any rules you put here will be depended on in clean builds |
| EXTRA_CLEANDEPS := |
| |
| include project/$(PROJECT).mk |
| include target/$(TARGET)/rules.mk |
| include target/$(TARGET)/tools/makefile |
| include platform/$(PLATFORM)/rules.mk |
| include arch/$(ARCH)/rules.mk |
| include platform/rules.mk |
| include target/rules.mk |
| include kernel/rules.mk |
| include dev/rules.mk |
| include app/rules.mk |
| |
| # recursively include any modules in the MODULE variable, leaving a trail of included |
| # modules in the ALLMODULES list |
| include make/module.mk |
| |
| # any extra top level build dependencies that someone declared |
| all:: $(EXTRA_BUILDDEPS) |
| |
| ALLOBJS := \ |
| $(BOOTOBJS) \ |
| $(OBJS) |
| |
| # add some automatic configuration defines |
| DEFINES += \ |
| BOARD=$(PROJECT) \ |
| PROJECT_$(PROJECT)=1 \ |
| TARGET_$(TARGET)=1 \ |
| PLATFORM_$(PLATFORM)=1 \ |
| ARCH_$(ARCH)=1 \ |
| $(addsuffix =1,$(addprefix WITH_,$(ALLMODULES))) |
| |
| # debug build? |
| ifneq ($(DEBUG),) |
| DEFINES += \ |
| DEBUG=$(DEBUG) |
| endif |
| |
| ALLOBJS := $(addprefix $(BUILDDIR)/,$(ALLOBJS)) |
| |
| DEPS := $(ALLOBJS:%o=%d) |
| |
| # default to no ccache |
| CCACHE ?= |
| CC := $(CCACHE) $(TOOLCHAIN_PREFIX)gcc |
| LD := $(TOOLCHAIN_PREFIX)ld |
| OBJDUMP := $(TOOLCHAIN_PREFIX)objdump |
| OBJCOPY := $(TOOLCHAIN_PREFIX)objcopy |
| CPPFILT := $(TOOLCHAIN_PREFIX)c++filt |
| SIZE := $(TOOLCHAIN_PREFIX)size |
| NM := $(TOOLCHAIN_PREFIX)nm |
| |
| # comment out or override if you want to see the full output of each command |
| NOECHO ?= @ |
| |
| # the logic to compile and link stuff is in here |
| include make/build.mk |
| |
| clean: $(EXTRA_CLEANDEPS) |
| rm -f $(ALLOBJS) $(DEPS) $(GENERATED) $(OUTBIN) $(OUTELF) $(OUTELF).lst |
| |
| spotless: |
| rm -rf build-* |
| |
| install: all |
| scp $(OUTBIN) 192.168.0.4:/tftproot |
| |
| # generate a config.h file with all of the DEFINES laid out in #define format |
| configheader: |
| |
| $(CONFIGHEADER): configheader |
| @$(MKDIR) |
| @echo generating $@ |
| @rm -f $(CONFIGHEADER).tmp; \ |
| echo \#ifndef __CONFIG_H > $(CONFIGHEADER).tmp; \ |
| echo \#define __CONFIG_H >> $(CONFIGHEADER).tmp; \ |
| for d in `echo $(DEFINES) | tr [:lower:] [:upper:]`; do \ |
| echo "#define $$d" | sed "s/=/\ /g;s/-/_/g;s/\//_/g" >> $(CONFIGHEADER).tmp; \ |
| done; \ |
| echo \#endif >> $(CONFIGHEADER).tmp; \ |
| if [ -f "$(CONFIGHEADER)" ]; then \ |
| if cmp "$(CONFIGHEADER).tmp" "$(CONFIGHEADER)"; then \ |
| rm -f $(CONFIGHEADER).tmp; \ |
| else \ |
| mv $(CONFIGHEADER).tmp $(CONFIGHEADER); \ |
| fi \ |
| else \ |
| mv $(CONFIGHEADER).tmp $(CONFIGHEADER); \ |
| fi |
| |
| # Empty rule for the .d files. The above rules will build .d files as a side |
| # effect. Only works on gcc 3.x and above, however. |
| %.d: |
| |
| ifeq ($(filter $(MAKECMDGOALS), clean), ) |
| -include $(DEPS) |
| endif |
| |
| .PHONY: configheader |
| endif |