powerpc: Use hardware RNG for arch_get_random_seed_* not arch_get_random_*

The hardware RNG on POWER8 and POWER7+ can be relatively slow, since
it can only supply one 64-bit value per microsecond.  Currently we
read it in arch_get_random_long(), but that slows down reading from
/dev/urandom since the code in random.c calls arch_get_random_long()
for every longword read from /dev/urandom.

Since the hardware RNG supplies high-quality entropy on every read, it
matches the semantics of arch_get_random_seed_long() better than those
of arch_get_random_long().  Therefore this commit makes the code use
the POWER8/7+ hardware RNG only for arch_get_random_seed_{long,int}
and not for arch_get_random_{long,int}.

This won't affect any other PowerPC-based platforms because none of
them currently support a hardware RNG.  To make it clear that the
ppc_md function pointer is used for arch_get_random_seed_*, we rename
it from get_random_long to get_random_seed.

Signed-off-by: Paul Mackerras <paulus@samba.org>
Signed-off-by: Michael Ellerman <mpe@ellerman.id.au>
diff --git a/arch/powerpc/include/asm/machdep.h b/arch/powerpc/include/asm/machdep.h
index 952579f..cab6753 100644
--- a/arch/powerpc/include/asm/machdep.h
+++ b/arch/powerpc/include/asm/machdep.h
@@ -249,7 +249,7 @@
 #endif
 
 #ifdef CONFIG_ARCH_RANDOM
-	int (*get_random_long)(unsigned long *v);
+	int (*get_random_seed)(unsigned long *v);
 #endif
 };