SUNRPC: Fix races between socket connection and destroy code
When we're destroying the socket transport, we need to ensure that
we cancel any existing delayed connection attempts, and order them
w.r.t. the call to xs_close().
Reported-by:"Suzuki K. Poulose" <suzuki.poulose@arm.com>
Acked-by: Jeff Layton <jlayton@poochiereds.net>
Signed-off-by: Trond Myklebust <trond.myklebust@primarydata.com>
diff --git a/net/sunrpc/xprtsock.c b/net/sunrpc/xprtsock.c
index 7be90bc..d2dfbd0 100644
--- a/net/sunrpc/xprtsock.c
+++ b/net/sunrpc/xprtsock.c
@@ -881,8 +881,11 @@
*/
static void xs_destroy(struct rpc_xprt *xprt)
{
+ struct sock_xprt *transport = container_of(xprt,
+ struct sock_xprt, xprt);
dprintk("RPC: xs_destroy xprt %p\n", xprt);
+ cancel_delayed_work_sync(&transport->connect_worker);
xs_close(xprt);
xs_xprt_free(xprt);
module_put(THIS_MODULE);