commit | 0e3704c94c5737f42e9ac49a5dcca366674e5229 | [log] [tgz] |
---|---|---|
author | Rob Clark <robdclark@gmail.com> | Wed Mar 11 10:23:14 2015 -0400 |
committer | Daniel Vetter <daniel.vetter@ffwll.ch> | Wed Mar 11 22:10:11 2015 +0100 |
tree | 4bd36ef8686ddb7f59675fe57b4fdd72216fac11 | |
parent | 675c8328db6548f00a4e60770e66ab53752d6bf2 [diff] |
drm/fb: handle tiled connectors better We don't want tile 0,0 to artificially constrain the size of the legacy fbdev device. Instead when reducing fb_size to be the minimum of all displays, only consider the rightmost and bottommost tiles. Signed-off-by: Rob Clark <robdclark@gmail.com> Tested-by: Hai Li <hali@codeaurora.org> Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>