Input: fix potential overflows in driver/input/joystick
Change all sprintfs into snprintfs to make sure we won't stomp on
data adjacent to our buffers.
Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
diff --git a/drivers/input/joystick/guillemot.c b/drivers/input/joystick/guillemot.c
index 6e2c721..840ed9b 100644
--- a/drivers/input/joystick/guillemot.c
+++ b/drivers/input/joystick/guillemot.c
@@ -222,7 +222,7 @@
gameport_set_poll_handler(gameport, guillemot_poll);
gameport_set_poll_interval(gameport, 20);
- sprintf(guillemot->phys, "%s/input0", gameport->phys);
+ snprintf(guillemot->phys, sizeof(guillemot->phys), "%s/input0", gameport->phys);
guillemot->type = guillemot_type + i;
input_dev->name = guillemot_type[i].name;