drm: Use DRM_ROTATE_MASK and DRM_REFLECT_MASK
Avoid magic numbers and use the introduced defines.
Cc: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
diff --git a/drivers/gpu/drm/omapdrm/omap_fb.c b/drivers/gpu/drm/omapdrm/omap_fb.c
index 51b1219..636a1f9 100644
--- a/drivers/gpu/drm/omapdrm/omap_fb.c
+++ b/drivers/gpu/drm/omapdrm/omap_fb.c
@@ -171,7 +171,7 @@
uint32_t w = win->src_w;
uint32_t h = win->src_h;
- switch (win->rotation & 0xf) {
+ switch (win->rotation & DRM_ROTATE_MASK) {
default:
dev_err(fb->dev->dev, "invalid rotation: %02x",
(uint32_t)win->rotation);
@@ -209,7 +209,7 @@
info->rotation_type = OMAP_DSS_ROT_TILER;
info->screen_width = omap_gem_tiled_stride(plane->bo, orient);
} else {
- switch (win->rotation & 0xf) {
+ switch (win->rotation & DRM_ROTATE_MASK) {
case 0:
case BIT(DRM_ROTATE_0):
/* OK */