Linux-2.6.12-rc2

Initial git repository build. I'm not bothering with the full history,
even though we have it. We can create a separate "historical" git
archive of that later if we want to, and in the meantime it's about
3.2GB when imported into git - space that would just make the early
git days unnecessarily complicated, when we don't have a lot of good
infrastructure for it.

Let it rip!
diff --git a/drivers/input/gameport/emu10k1-gp.c b/drivers/input/gameport/emu10k1-gp.c
new file mode 100644
index 0000000..a011803
--- /dev/null
+++ b/drivers/input/gameport/emu10k1-gp.c
@@ -0,0 +1,132 @@
+/*
+ * $Id: emu10k1-gp.c,v 1.8 2002/01/22 20:40:46 vojtech Exp $
+ *
+ *  Copyright (c) 2001 Vojtech Pavlik
+ */
+
+/*
+ * EMU10k1 - SB Live / Audigy - gameport driver for Linux
+ */
+
+/*
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ *
+ * Should you need to contact me, the author, you can do so either by
+ * e-mail - mail your message to <vojtech@ucw.cz>, or by paper mail:
+ * Vojtech Pavlik, Simunkova 1594, Prague 8, 182 00 Czech Republic
+ */
+
+#include <asm/io.h>
+
+#include <linux/module.h>
+#include <linux/ioport.h>
+#include <linux/config.h>
+#include <linux/init.h>
+#include <linux/gameport.h>
+#include <linux/slab.h>
+#include <linux/pci.h>
+
+MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>");
+MODULE_DESCRIPTION("EMU10k1 gameport driver");
+MODULE_LICENSE("GPL");
+
+struct emu {
+	struct pci_dev *dev;
+	struct gameport *gameport;
+	int io;
+	int size;
+};
+
+static struct pci_device_id emu_tbl[] = {
+
+	{ 0x1102, 0x7002, PCI_ANY_ID, PCI_ANY_ID }, /* SB Live gameport */
+	{ 0x1102, 0x7003, PCI_ANY_ID, PCI_ANY_ID }, /* Audigy gameport */
+	{ 0x1102, 0x7004, PCI_ANY_ID, PCI_ANY_ID }, /* Dell SB Live */
+	{ 0x1102, 0x7005, PCI_ANY_ID, PCI_ANY_ID }, /* Audigy LS gameport */
+	{ 0, }
+};
+
+MODULE_DEVICE_TABLE(pci, emu_tbl);
+
+static int __devinit emu_probe(struct pci_dev *pdev, const struct pci_device_id *ent)
+{
+	int ioport, iolen;
+	struct emu *emu;
+	struct gameport *port;
+
+	if (pci_enable_device(pdev))
+		return -EBUSY;
+
+	ioport = pci_resource_start(pdev, 0);
+	iolen = pci_resource_len(pdev, 0);
+
+	if (!request_region(ioport, iolen, "emu10k1-gp"))
+		return -EBUSY;
+
+	emu = kcalloc(1, sizeof(struct emu), GFP_KERNEL);
+	port = gameport_allocate_port();
+	if (!emu || !port) {
+		printk(KERN_ERR "emu10k1-gp: Memory allocation failed\n");
+		release_region(ioport, iolen);
+		kfree(emu);
+		gameport_free_port(port);
+		return -ENOMEM;
+	}
+
+	emu->io = ioport;
+	emu->size = iolen;
+	emu->dev = pdev;
+	emu->gameport = port;
+
+	gameport_set_name(port, "EMU10K1");
+	gameport_set_phys(port, "pci%s/gameport0", pci_name(pdev));
+	port->dev.parent = &pdev->dev;
+	port->io = ioport;
+
+	pci_set_drvdata(pdev, emu);
+
+	gameport_register_port(port);
+
+	return 0;
+}
+
+static void __devexit emu_remove(struct pci_dev *pdev)
+{
+	struct emu *emu = pci_get_drvdata(pdev);
+
+	gameport_unregister_port(emu->gameport);
+	release_region(emu->io, emu->size);
+	kfree(emu);
+}
+
+static struct pci_driver emu_driver = {
+        .name =         "Emu10k1_gameport",
+        .id_table =     emu_tbl,
+        .probe =        emu_probe,
+        .remove =       __devexit_p(emu_remove),
+};
+
+static int __init emu_init(void)
+{
+	return pci_register_driver(&emu_driver);
+}
+
+static void __exit emu_exit(void)
+{
+	pci_unregister_driver(&emu_driver);
+}
+
+module_init(emu_init);
+module_exit(emu_exit);