Linux-2.6.12-rc2
Initial git repository build. I'm not bothering with the full history,
even though we have it. We can create a separate "historical" git
archive of that later if we want to, and in the meantime it's about
3.2GB when imported into git - space that would just make the early
git days unnecessarily complicated, when we don't have a lot of good
infrastructure for it.
Let it rip!
diff --git a/sound/pci/au88x0/au8820.h b/sound/pci/au88x0/au8820.h
new file mode 100644
index 0000000..be8022e
--- /dev/null
+++ b/sound/pci/au88x0/au8820.h
@@ -0,0 +1,209 @@
+/*
+ Aureal Vortex Soundcard driver.
+
+ IO addr collected from asp4core.vxd:
+ function address
+ 0005D5A0 13004
+ 00080674 14004
+ 00080AFF 12818
+
+ */
+
+#define CHIP_AU8820
+
+#define CARD_NAME "Aureal Vortex 3D Sound Processor"
+#define CARD_NAME_SHORT "au8820"
+
+/* Number of ADB and WT channels */
+#define NR_ADB 0x10
+#define NR_WT 0x20
+#define NR_SRC 0x10
+#define NR_A3D 0x00
+#define NR_MIXIN 0x10
+#define NR_MIXOUT 0x10
+
+
+/* ADBDMA */
+#define VORTEX_ADBDMA_STAT 0x105c0 /* read only, subbuffer, DMA pos */
+#define POS_MASK 0x00000fff
+#define POS_SHIFT 0x0
+#define ADB_SUBBUF_MASK 0x00003000 /* ADB only. */
+#define ADB_SUBBUF_SHIFT 0xc /* ADB only. */
+#define VORTEX_ADBDMA_CTRL 0x10580 /* write only, format, flags, DMA pos */
+#define OFFSET_MASK 0x00000fff
+#define OFFSET_SHIFT 0x0
+#define IE_MASK 0x00001000 /* interrupt enable. */
+#define IE_SHIFT 0xc
+#define DIR_MASK 0x00002000 /* Direction. */
+#define DIR_SHIFT 0xd
+#define FMT_MASK 0x0003c000
+#define FMT_SHIFT 0xe
+// The masks and shift also work for the wtdma, if not specified otherwise.
+#define VORTEX_ADBDMA_BUFCFG0 0x10400
+#define VORTEX_ADBDMA_BUFCFG1 0x10404
+#define VORTEX_ADBDMA_BUFBASE 0x10200
+#define VORTEX_ADBDMA_START 0x106c0 /* Which subbuffer starts */
+#define VORTEX_ADBDMA_STATUS 0x10600 /* stored at AdbDma->this_10 / 2 DWORD in size. */
+
+/* ADB */
+#define VORTEX_ADB_SR 0x10a00 /* Samplerates enable/disable */
+#define VORTEX_ADB_RTBASE 0x10800
+#define VORTEX_ADB_RTBASE_COUNT 103
+#define VORTEX_ADB_CHNBASE 0x1099c
+#define VORTEX_ADB_CHNBASE_COUNT 22
+#define ROUTE_MASK 0x3fff
+#define ADB_MASK 0x7f
+#define ADB_SHIFT 0x7
+//#define ADB_MIX_MASK 0xf
+/* ADB address */
+#define OFFSET_ADBDMA 0x00
+#define OFFSET_SRCOUT 0x10 /* on channel 0x11 */
+#define OFFSET_SRCIN 0x10 /* on channel < 0x11 */
+#define OFFSET_MIXOUT 0x20 /* source */
+#define OFFSET_MIXIN 0x30 /* sink */
+#define OFFSET_CODECIN 0x48 /* ADB source */
+#define OFFSET_CODECOUT 0x58 /* ADB sink/target */
+#define OFFSET_SPORTOUT 0x60 /* sink */
+#define OFFSET_SPORTIN 0x50 /* source */
+#define OFFSET_EFXOUT 0x50 /* sink */
+#define OFFSET_EFXIN 0x40 /* source */
+#define OFFSET_A3DOUT 0x00 /* This card has no HRTF :( */
+#define OFFSET_A3DIN 0x00
+#define OFFSET_WTOUT 0x58 /* */
+
+/* ADB route translate helper */
+#define ADB_DMA(x) (x + OFFSET_ADBDMA)
+#define ADB_SRCOUT(x) (x + OFFSET_SRCOUT)
+#define ADB_SRCIN(x) (x + OFFSET_SRCIN)
+#define ADB_MIXOUT(x) (x + OFFSET_MIXOUT)
+#define ADB_MIXIN(x) (x + OFFSET_MIXIN)
+#define ADB_CODECIN(x) (x + OFFSET_CODECIN)
+#define ADB_CODECOUT(x) (x + OFFSET_CODECOUT)
+#define ADB_SPORTOUT(x) (x + OFFSET_SPORTOUT)
+#define ADB_SPORTIN(x) (x + OFFSET_SPORTIN) /* */
+#define ADB_A3DOUT(x) (x + OFFSET_A3DOUT) /* 8 A3D blocks */
+#define ADB_A3DIN(x) (x + OFFSET_A3DIN)
+#define ADB_WTOUT(x,y) (y + OFFSET_WTOUT)
+
+/* WTDMA */
+#define VORTEX_WTDMA_CTRL 0x10500 /* format, DMA pos */
+#define VORTEX_WTDMA_STAT 0x10500 /* DMA subbuf, DMA pos */
+#define WT_SUBBUF_MASK (0x3 << WT_SUBBUF_SHIFT)
+#define WT_SUBBUF_SHIFT 0x15
+#define VORTEX_WTDMA_BUFBASE 0x10000
+#define VORTEX_WTDMA_BUFCFG0 0x10300
+#define VORTEX_WTDMA_BUFCFG1 0x10304
+#define VORTEX_WTDMA_START 0x10640 /* which subbuffer is first */
+
+#define VORTEX_WT_BASE 0x9000
+
+/* MIXER */
+#define VORTEX_MIXER_SR 0x9f00
+#define VORTEX_MIXER_CLIP 0x9f80
+#define VORTEX_MIXER_CHNBASE 0x9e40
+#define VORTEX_MIXER_RTBASE 0x9e00
+#define MIXER_RTBASE_SIZE 0x26
+#define VORTEX_MIX_ENIN 0x9a00 /* Input enable bits. 4 bits wide. */
+#define VORTEX_MIX_SMP 0x9c00
+
+/* MIX */
+#define VORTEX_MIX_INVOL_A 0x9000 /* in? */
+#define VORTEX_MIX_INVOL_B 0x8000 /* out? */
+#define VORTEX_MIX_VOL_A 0x9800
+#define VORTEX_MIX_VOL_B 0x8800
+
+#define VOL_MIN 0x80 /* Input volume when muted. */
+#define VOL_MAX 0x7f /* FIXME: Not confirmed! Just guessed. */
+
+//#define MIX_OUTL 0xe
+//#define MIX_OUTR 0xf
+//#define MIX_INL 0xe
+//#define MIX_INR 0xf
+#define MIX_DEFIGAIN 0x08 /* 0x8 => 6dB */
+#define MIX_DEFOGAIN 0x08
+
+/* SRC */
+#define VORTEX_SRCBLOCK_SR 0xccc0
+#define VORTEX_SRC_CHNBASE 0xcc40
+#define VORTEX_SRC_RTBASE 0xcc00
+#define VORTEX_SRC_SOURCE 0xccc4
+#define VORTEX_SRC_SOURCESIZE 0xccc8
+#define VORTEX_SRC_U0 0xce00
+#define VORTEX_SRC_DRIFT0 0xce80
+#define VORTEX_SRC_DRIFT1 0xcec0
+#define VORTEX_SRC_U1 0xcf00
+#define VORTEX_SRC_DRIFT2 0xcf40
+#define VORTEX_SRC_U2 0xcf80
+#define VORTEX_SRC_DATA 0xc800
+#define VORTEX_SRC_DATA0 0xc000
+#define VORTEX_SRC_CONVRATIO 0xce40
+//#define SRC_RATIO(x) ((((x<<15)/48000) + 1)/2) /* Playback */
+//#define SRC_RATIO2(x) ((((48000<<15)/x) + 1)/2) /* Recording */
+
+/* FIFO */
+#define VORTEX_FIFO_ADBCTRL 0xf800 /* Control bits. */
+#define VORTEX_FIFO_WTCTRL 0xf840
+#define FIFO_RDONLY 0x00000001
+#define FIFO_CTRL 0x00000002 /* Allow ctrl. ? */
+#define FIFO_VALID 0x00000010
+#define FIFO_EMPTY 0x00000020
+#define FIFO_U0 0x00001000 /* Unknown. */
+#define FIFO_U1 0x00010000
+#define FIFO_SIZE_BITS 5
+#define FIFO_SIZE (1<<FIFO_SIZE_BITS) // 0x20
+#define FIFO_MASK (FIFO_SIZE-1) //0x1f /* at shift left 0xc */
+#define VORTEX_FIFO_ADBDATA 0xe000
+#define VORTEX_FIFO_WTDATA 0xe800
+
+/* CODEC */
+#define VORTEX_CODEC_CTRL 0x11984
+#define VORTEX_CODEC_EN 0x11990
+#define EN_CODEC 0x00000300
+#define EN_SPORT 0x00030000
+#define EN_SPDIF 0x000c0000
+#define VORTEX_CODEC_CHN 0x11880
+#define VORTEX_CODEC_WRITE 0x00800000
+#define VORTEX_CODEC_ADDSHIFT 16
+#define VORTEX_CODEC_ADDMASK 0x7f0000 /* 0x000f0000 */
+#define VORTEX_CODEC_DATSHIFT 0
+#define VORTEX_CODEC_DATMASK 0xffff
+#define VORTEX_CODEC_IO 0x11988
+
+#define VORTEX_SPDIF_FLAGS 0x1005c /* FIXME */
+#define VORTEX_SPDIF_CFG0 0x119D0
+#define VORTEX_SPDIF_CFG1 0x119D4
+#define VORTEX_SPDIF_SMPRATE 0x11994
+
+/* Sample timer */
+#define VORTEX_SMP_TIME 0x11998
+
+/* IRQ */
+#define VORTEX_IRQ_SOURCE 0x12800 /* Interrupt source flags. */
+#define VORTEX_IRQ_CTRL 0x12804 /* Interrupt source mask. */
+
+#define VORTEX_STAT 0x12808 /* ?? */
+
+#define VORTEX_CTRL 0x1280c
+#define CTRL_MIDI_EN 0x00000001
+#define CTRL_MIDI_PORT 0x00000060
+#define CTRL_GAME_EN 0x00000008
+#define CTRL_GAME_PORT 0x00000e00
+#define CTRL_IRQ_ENABLE 0x4000
+
+/* write: Timer period config / read: TIMER IRQ ack. */
+#define VORTEX_IRQ_STAT 0x1199c
+
+/* DMA */
+#define VORTEX_DMA_BUFFER 0x10200
+#define VORTEX_ENGINE_CTRL 0x1060c
+#define ENGINE_INIT 0x0L
+
+ /* MIDI *//* GAME. */
+#define VORTEX_MIDI_DATA 0x11000
+#define VORTEX_MIDI_CMD 0x11004 /* Write command / Read status */
+#define VORTEX_GAME_LEGACY 0x11008
+#define VORTEX_CTRL2 0x1100c
+#define CTRL2_GAME_ADCMODE 0x40
+#define VORTEX_GAME_AXIS 0x11010
+#define AXIS_SIZE 4
+#define AXIS_RANGE 0x1fff