drm/amdgpu: fix fence fallback check

Interrupts are notorious unreliable, enable the fallback at
a couple of more places.

Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Chunming Zhou <david1.zhou@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_fence.c b/drivers/gpu/drm/amd/amdgpu/amdgpu_fence.c
index b912539..2c485a2 100644
--- a/drivers/gpu/drm/amd/amdgpu/amdgpu_fence.c
+++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_fence.c
@@ -342,6 +342,7 @@
 	fence->fence_wake.func = amdgpu_fence_check_signaled;
 	__add_wait_queue(&ring->fence_drv.fence_queue, &fence->fence_wake);
 	fence_get(f);
+	amdgpu_fence_schedule_check(ring);
 	FENCE_TRACE(&fence->base, "armed on ring %i!\n", ring->idx);
 	return true;
 }
@@ -367,6 +368,7 @@
 	if (atomic64_read(&ring->fence_drv.last_seq) >= seq)
 		return 0;
 
+	amdgpu_fence_schedule_check(ring);
 	wait_event(ring->fence_drv.fence_queue, (
 		   (signaled = amdgpu_fence_seq_signaled(ring, seq))));