drm/amdgpu: fix fence fallback check
Interrupts are notorious unreliable, enable the fallback at
a couple of more places.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Chunming Zhou <david1.zhou@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_fence.c b/drivers/gpu/drm/amd/amdgpu/amdgpu_fence.c
index b912539..2c485a2 100644
--- a/drivers/gpu/drm/amd/amdgpu/amdgpu_fence.c
+++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_fence.c
@@ -342,6 +342,7 @@
fence->fence_wake.func = amdgpu_fence_check_signaled;
__add_wait_queue(&ring->fence_drv.fence_queue, &fence->fence_wake);
fence_get(f);
+ amdgpu_fence_schedule_check(ring);
FENCE_TRACE(&fence->base, "armed on ring %i!\n", ring->idx);
return true;
}
@@ -367,6 +368,7 @@
if (atomic64_read(&ring->fence_drv.last_seq) >= seq)
return 0;
+ amdgpu_fence_schedule_check(ring);
wait_event(ring->fence_drv.fence_queue, (
(signaled = amdgpu_fence_seq_signaled(ring, seq))));