Use __KERNEL__ to hide kernel-private bits of linux/gameport.h
Signed-off-by: David Woodhouse <dwmw2@infradead.org>
diff --git a/include/linux/gameport.h b/include/linux/gameport.h
index 71e7b28..2cdba0c 100644
--- a/include/linux/gameport.h
+++ b/include/linux/gameport.h
@@ -9,6 +9,7 @@
* the Free Software Foundation.
*/
+#ifdef __KERNEL__
#include <asm/io.h>
#include <linux/list.h>
#include <linux/mutex.h>
@@ -154,6 +155,8 @@
void gameport_unregister_driver(struct gameport_driver *drv);
+#endif /* __KERNEL__ */
+
#define GAMEPORT_MODE_DISABLED 0
#define GAMEPORT_MODE_RAW 1
#define GAMEPORT_MODE_COOKED 2
@@ -169,6 +172,8 @@
#define GAMEPORT_ID_VENDOR_GRAVIS 0x0009
#define GAMEPORT_ID_VENDOR_GUILLEMOT 0x000a
+#ifdef __KERNEL__
+
static inline void gameport_trigger(struct gameport *gameport)
{
if (gameport->trigger)
@@ -219,4 +224,5 @@
void gameport_start_polling(struct gameport *gameport);
void gameport_stop_polling(struct gameport *gameport);
+#endif /* __KERNEL__ */
#endif