md/md0: optimize raid0 discard handling

There are complaints that raid0 discard handling is slow. Currently we
divide discard request into chunks and dispatch to underlayer disks. The
block layer will do merge to form big requests. This causes a lot of
request split/merge and uses significant CPU time.

A simple idea is to calculate the range for each raid disk for an IO
request and send a discard request to raid disks, which will avoid the
split/merge completely. Previously Coly tried the approach, but the
implementation was too complex because of raid0 zones. This patch always
split bio in zone boundary and handle bio within one zone. It simplifies
the implementation a lot.

Reviewed-by: NeilBrown <neilb@suse.com>
Acked-by: Coly Li <colyli@suse.de>
Signed-off-by: Shaohua Li <shli@fb.com>
1 file changed