[PATCH] machine_kexec.c: Fix the description of segment handling
One of my original comments in machine_kexec was unclear
and this should fix it.
Signed-off-by: Eric W. Biederman <ebiederm@xmission.com>
Cc: Andi Kleen <ak@muc.de>
Acked-by: Horms <horms@verge.net.au>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
diff --git a/arch/i386/kernel/machine_kexec.c b/arch/i386/kernel/machine_kexec.c
index 511abe5..6b1ae6b 100644
--- a/arch/i386/kernel/machine_kexec.c
+++ b/arch/i386/kernel/machine_kexec.c
@@ -189,14 +189,11 @@
memcpy((void *)reboot_code_buffer, relocate_new_kernel,
relocate_new_kernel_size);
- /* The segment registers are funny things, they are
- * automatically loaded from a table, in memory wherever you
- * set them to a specific selector, but this table is never
- * accessed again you set the segment to a different selector.
- *
- * The more common model is are caches where the behide
- * the scenes work is done, but is also dropped at arbitrary
- * times.
+ /* The segment registers are funny things, they have both a
+ * visible and an invisible part. Whenever the visible part is
+ * set to a specific selector, the invisible part is loaded
+ * with from a table in memory. At no other time is the
+ * descriptor table in memory accessed.
*
* I take advantage of this here by force loading the
* segments, before I zap the gdt with an invalid value.
diff --git a/arch/x86_64/kernel/machine_kexec.c b/arch/x86_64/kernel/machine_kexec.c
index 83fb24a..106076b 100644
--- a/arch/x86_64/kernel/machine_kexec.c
+++ b/arch/x86_64/kernel/machine_kexec.c
@@ -207,14 +207,11 @@
__flush_tlb();
- /* The segment registers are funny things, they are
- * automatically loaded from a table, in memory wherever you
- * set them to a specific selector, but this table is never
- * accessed again unless you set the segment to a different selector.
- *
- * The more common model are caches where the behide
- * the scenes work is done, but is also dropped at arbitrary
- * times.
+ /* The segment registers are funny things, they have both a
+ * visible and an invisible part. Whenever the visible part is
+ * set to a specific selector, the invisible part is loaded
+ * with from a table in memory. At no other time is the
+ * descriptor table in memory accessed.
*
* I take advantage of this here by force loading the
* segments, before I zap the gdt with an invalid value.