commit | 2cd0f55961d87da617adae717737d13cb9518e7f | [log] [tgz] |
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author | Thierry Reding <treding@nvidia.com> | Wed Oct 01 14:13:33 2014 +0200 |
committer | Thierry Reding <treding@nvidia.com> | Mon Nov 10 15:15:34 2014 +0100 |
tree | bcc7d9fec972bbeea346fdb94a535dcfeb6105e6 | |
parent | bfb111ec255c82f2501d2898c5d26f39959c0111 [diff] |
ARM: ebsa110: Properly override I/O accessors In order to override accessors properly they must be #define'd so that subsequent generic headers (the one for ARM and finally the architecture independent one) can properly detect it. While at it, make all accessors use volatile void __iomem * to avoid a slew of build warnings. Signed-off-by: Thierry Reding <treding@nvidia.com>