[media] coda: add bytesperline to queue data

bytesperline is calculated in multiple places, store it in the coda_q_data
structure. This will be more useful later when adding JPEG support.

Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
Signed-off-by: Kamil Debski <k.debski@samsung.com>
Signed-off-by: Mauro Carvalho Chehab <m.chehab@samsung.com>
1 file changed