debugobjects: Add global free list and the counter
free_object() adds objects to the pool list and schedules work when the
pool list is larger than the pool size. The worker handles the actual
kfree() of the object by iterating the pool list until the pool size is
below the maximum pool size again.
To iterate the pool list, pool_lock has to be held and the objects which
should be freed() need to be put into temporary storage so pool_lock can be
dropped for the actual kmem_cache_free() invocation. That's a pointless and
expensive exercise if there is a large number of objects to free.
In such a case its better to evaulate the fill level of the pool in
free_objects() and queue the object to free either in the pool list or if
it's full on a separate global free list.
The worker can then do the following simpler operation:
- Move objects back from the global free list to the pool list if the
pool list is not longer full.
- Remove the remaining objects in a single list move operation from the
global free list and do the kmem_cache_free() operation lockless from
the temporary list head.
In fill_pool() the global free list is checked as well to avoid real
allocations from the kmem cache.
Add the necessary list head and a counter for the number of objects on the
global free list and export that counter via sysfs:
max_chain :79
max_loops :8147
warnings :0
fixups :0
pool_free :1697
pool_min_free :346
pool_used :15356
pool_max_used :23933
on_free_list :39
objs_allocated:32617
objs_freed :16588
Nothing queues objects on the global free list yet. This happens in a
follow up change.
[ tglx: Simplified implementation and massaged changelog ]
Suggested-by: Thomas Gleixner <tglx@linutronix.de>
Signed-off-by: Yang Shi <yang.shi@linux.alibaba.com>
Signed-off-by: Thomas Gleixner <tglx@linutronix.de>
Cc: longman@redhat.com
Link: https://lkml.kernel.org/r/1517872708-24207-3-git-send-email-yang.shi@linux.alibaba.com
diff --git a/lib/debugobjects.c b/lib/debugobjects.c
index f6d57a1..e31273b 100644
--- a/lib/debugobjects.c
+++ b/lib/debugobjects.c
@@ -42,11 +42,14 @@
static DEFINE_RAW_SPINLOCK(pool_lock);
static HLIST_HEAD(obj_pool);
+static HLIST_HEAD(obj_to_free);
static int obj_pool_min_free = ODEBUG_POOL_SIZE;
static int obj_pool_free = ODEBUG_POOL_SIZE;
static int obj_pool_used;
static int obj_pool_max_used;
+/* The number of objs on the global free list */
+static int obj_nr_tofree;
static struct kmem_cache *obj_cache;
static int debug_objects_maxchain __read_mostly;
@@ -97,12 +100,32 @@
static void fill_pool(void)
{
gfp_t gfp = GFP_ATOMIC | __GFP_NORETRY | __GFP_NOWARN;
- struct debug_obj *new;
+ struct debug_obj *new, *obj;
unsigned long flags;
if (likely(obj_pool_free >= debug_objects_pool_min_level))
return;
+ /*
+ * Reuse objs from the global free list; they will be reinitialized
+ * when allocating.
+ */
+ while (obj_nr_tofree && (obj_pool_free < obj_pool_min_free)) {
+ raw_spin_lock_irqsave(&pool_lock, flags);
+ /*
+ * Recheck with the lock held as the worker thread might have
+ * won the race and freed the global free list already.
+ */
+ if (obj_nr_tofree) {
+ obj = hlist_entry(obj_to_free.first, typeof(*obj), node);
+ hlist_del(&obj->node);
+ obj_nr_tofree--;
+ hlist_add_head(&obj->node, &obj_pool);
+ obj_pool_free++;
+ }
+ raw_spin_unlock_irqrestore(&pool_lock, flags);
+ }
+
if (unlikely(!obj_cache))
return;
@@ -186,11 +209,38 @@
static void free_obj_work(struct work_struct *work)
{
struct debug_obj *objs[ODEBUG_FREE_BATCH];
+ struct hlist_node *tmp;
+ struct debug_obj *obj;
unsigned long flags;
int i;
+ HLIST_HEAD(tofree);
if (!raw_spin_trylock_irqsave(&pool_lock, flags))
return;
+
+ /*
+ * The objs on the pool list might be allocated before the work is
+ * run, so recheck if pool list it full or not, if not fill pool
+ * list from the global free list
+ */
+ while (obj_nr_tofree && obj_pool_free < debug_objects_pool_size) {
+ obj = hlist_entry(obj_to_free.first, typeof(*obj), node);
+ hlist_del(&obj->node);
+ hlist_add_head(&obj->node, &obj_pool);
+ obj_pool_free++;
+ obj_nr_tofree--;
+ }
+
+ /*
+ * Pool list is already full and there are still objs on the free
+ * list. Move remaining free objs to a temporary list to free the
+ * memory outside the pool_lock held region.
+ */
+ if (obj_nr_tofree) {
+ hlist_move_list(&obj_to_free, &tofree);
+ obj_nr_tofree = 0;
+ }
+
while (obj_pool_free >= debug_objects_pool_size + ODEBUG_FREE_BATCH) {
for (i = 0; i < ODEBUG_FREE_BATCH; i++) {
objs[i] = hlist_entry(obj_pool.first,
@@ -211,6 +261,11 @@
return;
}
raw_spin_unlock_irqrestore(&pool_lock, flags);
+
+ hlist_for_each_entry_safe(obj, tmp, &tofree, node) {
+ hlist_del(&obj->node);
+ kmem_cache_free(obj_cache, obj);
+ }
}
/*
@@ -793,6 +848,7 @@
seq_printf(m, "pool_min_free :%d\n", obj_pool_min_free);
seq_printf(m, "pool_used :%d\n", obj_pool_used);
seq_printf(m, "pool_max_used :%d\n", obj_pool_max_used);
+ seq_printf(m, "on_free_list :%d\n", obj_nr_tofree);
seq_printf(m, "objs_allocated:%d\n", debug_objects_allocated);
seq_printf(m, "objs_freed :%d\n", debug_objects_freed);
return 0;