drm/i915: Use MLC (l3$) for context objects
Enabling context support increases SwapBuffers latency by about 20%
(measured on an i7-3720qm). We can offset that loss slightly by enabling
faster caching for the contexts. As they are not backed by any
particular cache (such as the sampler or render caches) our only option
is to select the generic mid-level cache. This reduces the latency of
the swap by about 5%.
Oddly this effect can be observed running smokin-guns on IVB at
1280x1024:
Using BLT copies for swaps: 151.67 fps
Using Render copies for swaps (unpatched): 141.70 fps
With contexts disabled: 150.23 fps
With contexts in L3$: 150.77 fps
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Ben Widawsky <ben@bwidawsk.net>
Cc: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
diff --git a/drivers/gpu/drm/i915/i915_gem_context.c b/drivers/gpu/drm/i915/i915_gem_context.c
index 94d873a..a1e8ecb 100644
--- a/drivers/gpu/drm/i915/i915_gem_context.c
+++ b/drivers/gpu/drm/i915/i915_gem_context.c
@@ -152,6 +152,13 @@
return ERR_PTR(-ENOMEM);
}
+ if (INTEL_INFO(dev)->gen >= 7) {
+ ret = i915_gem_object_set_cache_level(ctx->obj,
+ I915_CACHE_LLC_MLC);
+ if (ret)
+ goto err_out;
+ }
+
/* The ring associated with the context object is handled by the normal
* object tracking code. We give an initial ring value simple to pass an
* assertion in the context switch code.