commit | 4d492a07ad62e58c47d863266ff347a9f202016b | [log] [tgz] |
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author | Thomas Hellstrom <thellstrom@vmware.com> | Fri Feb 12 09:01:29 2016 +0100 |
committer | Thomas Hellstrom <thellstrom@vmware.com> | Mon Mar 14 14:58:27 2016 +0100 |
tree | 42f71096502ee4368c2111e1a267551ffa135aed | |
parent | 75c0685549bb4af6e66bcc1c4c055add531b3880 [diff] |
drm/vmwgfx: Add implicit framebuffer checks to the screen target code Just like for screen objects, make sure we use only a single framebuffer for implicit placement. Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Reviewed-by: Sinclair Yeh <syeh@vmware.com>