[media] coda: store global temporary buffer size in struct coda_devtype

Similarly to the work buffer size, store the temporary buffer size in the
coda_devtype structure.

Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
Signed-off-by: Kamil Debski <k.debski@samsung.com>
Signed-off-by: Mauro Carvalho Chehab <m.chehab@samsung.com>
1 file changed