fbdev: simplefb: add init through platform_data

If we create proper platform-devices in x86 boot-code, we can use simplefb
for VBE or EFI framebuffers, too. However, there is normally no OF support
so we introduce a platform_data object so x86 boot-code can pass the
parameters via plain old platform-data.

This also removes the OF dependency as it is not needed. The headers
provide proper dummies for the case OF is disabled.

Furthermore, we move the FORMAT-definitions to the common platform header
so initialization code can use it to transform "struct screen_info" to
the right format-name.

Signed-off-by: David Herrmann <dh.herrmann@gmail.com>
Link: http://lkml.kernel.org/r/1375445127-15480-2-git-send-email-dh.herrmann@gmail.com
Reviewed-by: Stephen Warren <swarren@nvidia.com>
Signed-off-by: H. Peter Anvin <hpa@linux.intel.com>
diff --git a/drivers/video/Kconfig b/drivers/video/Kconfig
index 4cf1e1d..34c3d96 100644
--- a/drivers/video/Kconfig
+++ b/drivers/video/Kconfig
@@ -2457,7 +2457,7 @@
 
 config FB_SIMPLE
 	bool "Simple framebuffer support"
-	depends on (FB = y) && OF
+	depends on (FB = y)
 	select FB_CFB_FILLRECT
 	select FB_CFB_COPYAREA
 	select FB_CFB_IMAGEBLIT
@@ -2469,8 +2469,7 @@
 	  pre-allocated frame buffer surface.
 
 	  Configuration re: surface address, size, and format must be provided
-	  through device tree, or potentially plain old platform data in the
-	  future.
+	  through device tree, or plain old platform data.
 
 source "drivers/video/omap/Kconfig"
 source "drivers/video/omap2/Kconfig"