nfsd: Add reference counting to the lock and open stateids
When we remove the client_mutex, we'll need to be able to ensure that
these objects aren't destroyed while we're not holding locks.
Add a ->free() callback to the struct nfs4_stid, so that we can
release a reference to the stid without caring about the contents.
Signed-off-by: Trond Myklebust <trond.myklebust@primarydata.com>
Reviewed-by: Christoph Hellwig <hch@lst.de>
Signed-off-by: Jeff Layton <jlayton@primarydata.com>
Signed-off-by: J. Bruce Fields <bfields@redhat.com>
diff --git a/fs/nfsd/state.h b/fs/nfsd/state.h
index 3974773..32c4662 100644
--- a/fs/nfsd/state.h
+++ b/fs/nfsd/state.h
@@ -85,6 +85,7 @@
unsigned char sc_type;
stateid_t sc_stateid;
struct nfs4_client *sc_client;
+ void (*sc_free)(struct nfs4_stid *);
};
struct nfs4_delegation {
@@ -429,6 +430,7 @@
stateid_t *stateid, int flags, struct file **filp);
extern void nfs4_lock_state(void);
extern void nfs4_unlock_state(void);
+void nfs4_put_stid(struct nfs4_stid *s);
void nfs4_remove_reclaim_record(struct nfs4_client_reclaim *, struct nfsd_net *);
extern void nfs4_release_reclaim(struct nfsd_net *);
extern struct nfs4_client_reclaim *nfsd4_find_reclaim_client(const char *recdir,
@@ -446,7 +448,6 @@
extern void nfsd4_destroy_callback_queue(void);
extern void nfsd4_shutdown_callback(struct nfs4_client *);
extern void nfsd4_prepare_cb_recall(struct nfs4_delegation *dp);
-extern void nfs4_put_delegation(struct nfs4_delegation *dp);
extern struct nfs4_client_reclaim *nfs4_client_to_reclaim(const char *name,
struct nfsd_net *nn);
extern bool nfs4_has_reclaimed_state(const char *name, struct nfsd_net *nn);