| /* |
| * Copyright (c) 1999-2002 Vojtech Pavlik |
| * |
| * This program is free software; you can redistribute it and/or modify it |
| * under the terms of the GNU General Public License version 2 as published by |
| * the Free Software Foundation. |
| */ |
| #ifndef _UAPI_INPUT_H |
| #define _UAPI_INPUT_H |
| |
| |
| #ifndef __KERNEL__ |
| #include <sys/time.h> |
| #include <sys/ioctl.h> |
| #include <sys/types.h> |
| #include <linux/types.h> |
| #endif |
| |
| #include "input-event-codes.h" |
| |
| /* |
| * The event structure itself |
| */ |
| |
| struct input_event { |
| struct timeval time; |
| __u16 type; |
| __u16 code; |
| __s32 value; |
| }; |
| |
| /* |
| * Protocol version. |
| */ |
| |
| #define EV_VERSION 0x010001 |
| |
| /* |
| * IOCTLs (0x00 - 0x7f) |
| */ |
| |
| struct input_id { |
| __u16 bustype; |
| __u16 vendor; |
| __u16 product; |
| __u16 version; |
| }; |
| |
| /** |
| * struct input_absinfo - used by EVIOCGABS/EVIOCSABS ioctls |
| * @value: latest reported value for the axis. |
| * @minimum: specifies minimum value for the axis. |
| * @maximum: specifies maximum value for the axis. |
| * @fuzz: specifies fuzz value that is used to filter noise from |
| * the event stream. |
| * @flat: values that are within this value will be discarded by |
| * joydev interface and reported as 0 instead. |
| * @resolution: specifies resolution for the values reported for |
| * the axis. |
| * |
| * Note that input core does not clamp reported values to the |
| * [minimum, maximum] limits, such task is left to userspace. |
| * |
| * The default resolution for main axes (ABS_X, ABS_Y, ABS_Z) |
| * is reported in units per millimeter (units/mm), resolution |
| * for rotational axes (ABS_RX, ABS_RY, ABS_RZ) is reported |
| * in units per radian. |
| * When INPUT_PROP_ACCELEROMETER is set the resolution changes. |
| * The main axes (ABS_X, ABS_Y, ABS_Z) are then reported in |
| * in units per g (units/g) and in units per degree per second |
| * (units/deg/s) for rotational axes (ABS_RX, ABS_RY, ABS_RZ). |
| */ |
| struct input_absinfo { |
| __s32 value; |
| __s32 minimum; |
| __s32 maximum; |
| __s32 fuzz; |
| __s32 flat; |
| __s32 resolution; |
| }; |
| |
| /** |
| * struct input_keymap_entry - used by EVIOCGKEYCODE/EVIOCSKEYCODE ioctls |
| * @scancode: scancode represented in machine-endian form. |
| * @len: length of the scancode that resides in @scancode buffer. |
| * @index: index in the keymap, may be used instead of scancode |
| * @flags: allows to specify how kernel should handle the request. For |
| * example, setting INPUT_KEYMAP_BY_INDEX flag indicates that kernel |
| * should perform lookup in keymap by @index instead of @scancode |
| * @keycode: key code assigned to this scancode |
| * |
| * The structure is used to retrieve and modify keymap data. Users have |
| * option of performing lookup either by @scancode itself or by @index |
| * in keymap entry. EVIOCGKEYCODE will also return scancode or index |
| * (depending on which element was used to perform lookup). |
| */ |
| struct input_keymap_entry { |
| #define INPUT_KEYMAP_BY_INDEX (1 << 0) |
| __u8 flags; |
| __u8 len; |
| __u16 index; |
| __u32 keycode; |
| __u8 scancode[32]; |
| }; |
| |
| struct input_mask { |
| __u32 type; |
| __u32 codes_size; |
| __u64 codes_ptr; |
| }; |
| |
| #define EVIOCGVERSION _IOR('E', 0x01, int) /* get driver version */ |
| #define EVIOCGID _IOR('E', 0x02, struct input_id) /* get device ID */ |
| #define EVIOCGREP _IOR('E', 0x03, unsigned int[2]) /* get repeat settings */ |
| #define EVIOCSREP _IOW('E', 0x03, unsigned int[2]) /* set repeat settings */ |
| |
| #define EVIOCGKEYCODE _IOR('E', 0x04, unsigned int[2]) /* get keycode */ |
| #define EVIOCGKEYCODE_V2 _IOR('E', 0x04, struct input_keymap_entry) |
| #define EVIOCSKEYCODE _IOW('E', 0x04, unsigned int[2]) /* set keycode */ |
| #define EVIOCSKEYCODE_V2 _IOW('E', 0x04, struct input_keymap_entry) |
| |
| #define EVIOCGNAME(len) _IOC(_IOC_READ, 'E', 0x06, len) /* get device name */ |
| #define EVIOCGPHYS(len) _IOC(_IOC_READ, 'E', 0x07, len) /* get physical location */ |
| #define EVIOCGUNIQ(len) _IOC(_IOC_READ, 'E', 0x08, len) /* get unique identifier */ |
| #define EVIOCGPROP(len) _IOC(_IOC_READ, 'E', 0x09, len) /* get device properties */ |
| |
| /** |
| * EVIOCGMTSLOTS(len) - get MT slot values |
| * @len: size of the data buffer in bytes |
| * |
| * The ioctl buffer argument should be binary equivalent to |
| * |
| * struct input_mt_request_layout { |
| * __u32 code; |
| * __s32 values[num_slots]; |
| * }; |
| * |
| * where num_slots is the (arbitrary) number of MT slots to extract. |
| * |
| * The ioctl size argument (len) is the size of the buffer, which |
| * should satisfy len = (num_slots + 1) * sizeof(__s32). If len is |
| * too small to fit all available slots, the first num_slots are |
| * returned. |
| * |
| * Before the call, code is set to the wanted ABS_MT event type. On |
| * return, values[] is filled with the slot values for the specified |
| * ABS_MT code. |
| * |
| * If the request code is not an ABS_MT value, -EINVAL is returned. |
| */ |
| #define EVIOCGMTSLOTS(len) _IOC(_IOC_READ, 'E', 0x0a, len) |
| |
| #define EVIOCGKEY(len) _IOC(_IOC_READ, 'E', 0x18, len) /* get global key state */ |
| #define EVIOCGLED(len) _IOC(_IOC_READ, 'E', 0x19, len) /* get all LEDs */ |
| #define EVIOCGSND(len) _IOC(_IOC_READ, 'E', 0x1a, len) /* get all sounds status */ |
| #define EVIOCGSW(len) _IOC(_IOC_READ, 'E', 0x1b, len) /* get all switch states */ |
| |
| #define EVIOCGBIT(ev,len) _IOC(_IOC_READ, 'E', 0x20 + (ev), len) /* get event bits */ |
| #define EVIOCGABS(abs) _IOR('E', 0x40 + (abs), struct input_absinfo) /* get abs value/limits */ |
| #define EVIOCSABS(abs) _IOW('E', 0xc0 + (abs), struct input_absinfo) /* set abs value/limits */ |
| |
| #define EVIOCSFF _IOW('E', 0x80, struct ff_effect) /* send a force effect to a force feedback device */ |
| #define EVIOCRMFF _IOW('E', 0x81, int) /* Erase a force effect */ |
| #define EVIOCGEFFECTS _IOR('E', 0x84, int) /* Report number of effects playable at the same time */ |
| |
| #define EVIOCGRAB _IOW('E', 0x90, int) /* Grab/Release device */ |
| #define EVIOCREVOKE _IOW('E', 0x91, int) /* Revoke device access */ |
| |
| /** |
| * EVIOCGMASK - Retrieve current event mask |
| * |
| * This ioctl allows user to retrieve the current event mask for specific |
| * event type. The argument must be of type "struct input_mask" and |
| * specifies the event type to query, the address of the receive buffer and |
| * the size of the receive buffer. |
| * |
| * The event mask is a per-client mask that specifies which events are |
| * forwarded to the client. Each event code is represented by a single bit |
| * in the event mask. If the bit is set, the event is passed to the client |
| * normally. Otherwise, the event is filtered and will never be queued on |
| * the client's receive buffer. |
| * |
| * Event masks do not affect global state of the input device. They only |
| * affect the file descriptor they are applied to. |
| * |
| * The default event mask for a client has all bits set, i.e. all events |
| * are forwarded to the client. If the kernel is queried for an unknown |
| * event type or if the receive buffer is larger than the number of |
| * event codes known to the kernel, the kernel returns all zeroes for those |
| * codes. |
| * |
| * At maximum, codes_size bytes are copied. |
| * |
| * This ioctl may fail with ENODEV in case the file is revoked, EFAULT |
| * if the receive-buffer points to invalid memory, or EINVAL if the kernel |
| * does not implement the ioctl. |
| */ |
| #define EVIOCGMASK _IOR('E', 0x92, struct input_mask) /* Get event-masks */ |
| |
| /** |
| * EVIOCSMASK - Set event mask |
| * |
| * This ioctl is the counterpart to EVIOCGMASK. Instead of receiving the |
| * current event mask, this changes the client's event mask for a specific |
| * type. See EVIOCGMASK for a description of event-masks and the |
| * argument-type. |
| * |
| * This ioctl provides full forward compatibility. If the passed event type |
| * is unknown to the kernel, or if the number of event codes specified in |
| * the mask is bigger than what is known to the kernel, the ioctl is still |
| * accepted and applied. However, any unknown codes are left untouched and |
| * stay cleared. That means, the kernel always filters unknown codes |
| * regardless of what the client requests. If the new mask doesn't cover |
| * all known event-codes, all remaining codes are automatically cleared and |
| * thus filtered. |
| * |
| * This ioctl may fail with ENODEV in case the file is revoked. EFAULT is |
| * returned if the receive-buffer points to invalid memory. EINVAL is returned |
| * if the kernel does not implement the ioctl. |
| */ |
| #define EVIOCSMASK _IOW('E', 0x93, struct input_mask) /* Set event-masks */ |
| |
| #define EVIOCSCLOCKID _IOW('E', 0xa0, int) /* Set clockid to be used for timestamps */ |
| |
| /* |
| * IDs. |
| */ |
| |
| #define ID_BUS 0 |
| #define ID_VENDOR 1 |
| #define ID_PRODUCT 2 |
| #define ID_VERSION 3 |
| |
| #define BUS_PCI 0x01 |
| #define BUS_ISAPNP 0x02 |
| #define BUS_USB 0x03 |
| #define BUS_HIL 0x04 |
| #define BUS_BLUETOOTH 0x05 |
| #define BUS_VIRTUAL 0x06 |
| |
| #define BUS_ISA 0x10 |
| #define BUS_I8042 0x11 |
| #define BUS_XTKBD 0x12 |
| #define BUS_RS232 0x13 |
| #define BUS_GAMEPORT 0x14 |
| #define BUS_PARPORT 0x15 |
| #define BUS_AMIGA 0x16 |
| #define BUS_ADB 0x17 |
| #define BUS_I2C 0x18 |
| #define BUS_HOST 0x19 |
| #define BUS_GSC 0x1A |
| #define BUS_ATARI 0x1B |
| #define BUS_SPI 0x1C |
| #define BUS_RMI 0x1D |
| #define BUS_CEC 0x1E |
| #define BUS_INTEL_ISHTP 0x1F |
| |
| /* |
| * MT_TOOL types |
| */ |
| #define MT_TOOL_FINGER 0 |
| #define MT_TOOL_PEN 1 |
| #define MT_TOOL_PALM 2 |
| #define MT_TOOL_MAX 2 |
| |
| /* |
| * Values describing the status of a force-feedback effect |
| */ |
| #define FF_STATUS_STOPPED 0x00 |
| #define FF_STATUS_PLAYING 0x01 |
| #define FF_STATUS_MAX 0x01 |
| |
| /* |
| * Structures used in ioctls to upload effects to a device |
| * They are pieces of a bigger structure (called ff_effect) |
| */ |
| |
| /* |
| * All duration values are expressed in ms. Values above 32767 ms (0x7fff) |
| * should not be used and have unspecified results. |
| */ |
| |
| /** |
| * struct ff_replay - defines scheduling of the force-feedback effect |
| * @length: duration of the effect |
| * @delay: delay before effect should start playing |
| */ |
| struct ff_replay { |
| __u16 length; |
| __u16 delay; |
| }; |
| |
| /** |
| * struct ff_trigger - defines what triggers the force-feedback effect |
| * @button: number of the button triggering the effect |
| * @interval: controls how soon the effect can be re-triggered |
| */ |
| struct ff_trigger { |
| __u16 button; |
| __u16 interval; |
| }; |
| |
| /** |
| * struct ff_envelope - generic force-feedback effect envelope |
| * @attack_length: duration of the attack (ms) |
| * @attack_level: level at the beginning of the attack |
| * @fade_length: duration of fade (ms) |
| * @fade_level: level at the end of fade |
| * |
| * The @attack_level and @fade_level are absolute values; when applying |
| * envelope force-feedback core will convert to positive/negative |
| * value based on polarity of the default level of the effect. |
| * Valid range for the attack and fade levels is 0x0000 - 0x7fff |
| */ |
| struct ff_envelope { |
| __u16 attack_length; |
| __u16 attack_level; |
| __u16 fade_length; |
| __u16 fade_level; |
| }; |
| |
| /** |
| * struct ff_constant_effect - defines parameters of a constant force-feedback effect |
| * @level: strength of the effect; may be negative |
| * @envelope: envelope data |
| */ |
| struct ff_constant_effect { |
| __s16 level; |
| struct ff_envelope envelope; |
| }; |
| |
| /** |
| * struct ff_ramp_effect - defines parameters of a ramp force-feedback effect |
| * @start_level: beginning strength of the effect; may be negative |
| * @end_level: final strength of the effect; may be negative |
| * @envelope: envelope data |
| */ |
| struct ff_ramp_effect { |
| __s16 start_level; |
| __s16 end_level; |
| struct ff_envelope envelope; |
| }; |
| |
| /** |
| * struct ff_condition_effect - defines a spring or friction force-feedback effect |
| * @right_saturation: maximum level when joystick moved all way to the right |
| * @left_saturation: same for the left side |
| * @right_coeff: controls how fast the force grows when the joystick moves |
| * to the right |
| * @left_coeff: same for the left side |
| * @deadband: size of the dead zone, where no force is produced |
| * @center: position of the dead zone |
| */ |
| struct ff_condition_effect { |
| __u16 right_saturation; |
| __u16 left_saturation; |
| |
| __s16 right_coeff; |
| __s16 left_coeff; |
| |
| __u16 deadband; |
| __s16 center; |
| }; |
| |
| /** |
| * struct ff_periodic_effect - defines parameters of a periodic force-feedback effect |
| * @waveform: kind of the effect (wave) |
| * @period: period of the wave (ms) |
| * @magnitude: peak value |
| * @offset: mean value of the wave (roughly) |
| * @phase: 'horizontal' shift |
| * @envelope: envelope data |
| * @custom_len: number of samples (FF_CUSTOM only) |
| * @custom_data: buffer of samples (FF_CUSTOM only) |
| * |
| * Known waveforms - FF_SQUARE, FF_TRIANGLE, FF_SINE, FF_SAW_UP, |
| * FF_SAW_DOWN, FF_CUSTOM. The exact syntax FF_CUSTOM is undefined |
| * for the time being as no driver supports it yet. |
| * |
| * Note: the data pointed by custom_data is copied by the driver. |
| * You can therefore dispose of the memory after the upload/update. |
| */ |
| struct ff_periodic_effect { |
| __u16 waveform; |
| __u16 period; |
| __s16 magnitude; |
| __s16 offset; |
| __u16 phase; |
| |
| struct ff_envelope envelope; |
| |
| __u32 custom_len; |
| __s16 __user *custom_data; |
| }; |
| |
| /** |
| * struct ff_rumble_effect - defines parameters of a periodic force-feedback effect |
| * @strong_magnitude: magnitude of the heavy motor |
| * @weak_magnitude: magnitude of the light one |
| * |
| * Some rumble pads have two motors of different weight. Strong_magnitude |
| * represents the magnitude of the vibration generated by the heavy one. |
| */ |
| struct ff_rumble_effect { |
| __u16 strong_magnitude; |
| __u16 weak_magnitude; |
| }; |
| |
| /** |
| * struct ff_effect - defines force feedback effect |
| * @type: type of the effect (FF_CONSTANT, FF_PERIODIC, FF_RAMP, FF_SPRING, |
| * FF_FRICTION, FF_DAMPER, FF_RUMBLE, FF_INERTIA, or FF_CUSTOM) |
| * @id: an unique id assigned to an effect |
| * @direction: direction of the effect |
| * @trigger: trigger conditions (struct ff_trigger) |
| * @replay: scheduling of the effect (struct ff_replay) |
| * @u: effect-specific structure (one of ff_constant_effect, ff_ramp_effect, |
| * ff_periodic_effect, ff_condition_effect, ff_rumble_effect) further |
| * defining effect parameters |
| * |
| * This structure is sent through ioctl from the application to the driver. |
| * To create a new effect application should set its @id to -1; the kernel |
| * will return assigned @id which can later be used to update or delete |
| * this effect. |
| * |
| * Direction of the effect is encoded as follows: |
| * 0 deg -> 0x0000 (down) |
| * 90 deg -> 0x4000 (left) |
| * 180 deg -> 0x8000 (up) |
| * 270 deg -> 0xC000 (right) |
| */ |
| struct ff_effect { |
| __u16 type; |
| __s16 id; |
| __u16 direction; |
| struct ff_trigger trigger; |
| struct ff_replay replay; |
| |
| union { |
| struct ff_constant_effect constant; |
| struct ff_ramp_effect ramp; |
| struct ff_periodic_effect periodic; |
| struct ff_condition_effect condition[2]; /* One for each axis */ |
| struct ff_rumble_effect rumble; |
| } u; |
| }; |
| |
| /* |
| * Force feedback effect types |
| */ |
| |
| #define FF_RUMBLE 0x50 |
| #define FF_PERIODIC 0x51 |
| #define FF_CONSTANT 0x52 |
| #define FF_SPRING 0x53 |
| #define FF_FRICTION 0x54 |
| #define FF_DAMPER 0x55 |
| #define FF_INERTIA 0x56 |
| #define FF_RAMP 0x57 |
| |
| #define FF_EFFECT_MIN FF_RUMBLE |
| #define FF_EFFECT_MAX FF_RAMP |
| |
| /* |
| * Force feedback periodic effect types |
| */ |
| |
| #define FF_SQUARE 0x58 |
| #define FF_TRIANGLE 0x59 |
| #define FF_SINE 0x5a |
| #define FF_SAW_UP 0x5b |
| #define FF_SAW_DOWN 0x5c |
| #define FF_CUSTOM 0x5d |
| |
| #define FF_WAVEFORM_MIN FF_SQUARE |
| #define FF_WAVEFORM_MAX FF_CUSTOM |
| |
| /* |
| * Set ff device properties |
| */ |
| |
| #define FF_GAIN 0x60 |
| #define FF_AUTOCENTER 0x61 |
| |
| /* |
| * ff->playback(effect_id = FF_GAIN) is the first effect_id to |
| * cause a collision with another ff method, in this case ff->set_gain(). |
| * Therefore the greatest safe value for effect_id is FF_GAIN - 1, |
| * and thus the total number of effects should never exceed FF_GAIN. |
| */ |
| #define FF_MAX_EFFECTS FF_GAIN |
| |
| #define FF_MAX 0x7f |
| #define FF_CNT (FF_MAX+1) |
| |
| #endif /* _UAPI_INPUT_H */ |