x86: Make it so that __pa_symbol can only process kernel symbols on x86_64

I submitted an earlier patch that make __phys_addr an inline.  This obviously
results in an increase in the code size.  One step I can take to reduce that
is to make it so that the __pa_symbol call does a direct translation for
kernel addresses instead of covering all of virtual memory.

On my system this reduced the size for __pa_symbol from 5 instructions
totalling 30 bytes to 3 instructions totalling 16 bytes.

Signed-off-by: Alexander Duyck <alexander.h.duyck@intel.com>
Link: http://lkml.kernel.org/r/20121116215356.8521.92472.stgit@ahduyck-cp1.jf.intel.com
Signed-off-by: H. Peter Anvin <hpa@linux.intel.com>
diff --git a/arch/x86/include/asm/page.h b/arch/x86/include/asm/page.h
index 8ca8283..3698a6a 100644
--- a/arch/x86/include/asm/page.h
+++ b/arch/x86/include/asm/page.h
@@ -44,7 +44,8 @@
  * case properly. Once all supported versions of gcc understand it, we can
  * remove this Voodoo magic stuff. (i.e. once gcc3.x is deprecated)
  */
-#define __pa_symbol(x)	__pa(__phys_reloc_hide((unsigned long)(x)))
+#define __pa_symbol(x) \
+	__phys_addr_symbol(__phys_reloc_hide((unsigned long)(x)))
 
 #define __va(x)			((void *)((unsigned long)(x)+PAGE_OFFSET))
 
diff --git a/arch/x86/include/asm/page_32.h b/arch/x86/include/asm/page_32.h
index da4e762..4d550d0 100644
--- a/arch/x86/include/asm/page_32.h
+++ b/arch/x86/include/asm/page_32.h
@@ -15,6 +15,7 @@
 #else
 #define __phys_addr(x)		__phys_addr_nodebug(x)
 #endif
+#define __phys_addr_symbol(x)	__phys_addr(x)
 #define __phys_reloc_hide(x)	RELOC_HIDE((x), 0)
 
 #ifdef CONFIG_FLATMEM
diff --git a/arch/x86/include/asm/page_64.h b/arch/x86/include/asm/page_64.h
index 5138174..0f1ddee 100644
--- a/arch/x86/include/asm/page_64.h
+++ b/arch/x86/include/asm/page_64.h
@@ -21,8 +21,11 @@
 
 #ifdef CONFIG_DEBUG_VIRTUAL
 extern unsigned long __phys_addr(unsigned long);
+extern unsigned long __phys_addr_symbol(unsigned long);
 #else
 #define __phys_addr(x)		__phys_addr_nodebug(x)
+#define __phys_addr_symbol(x) \
+	((unsigned long)(x) - __START_KERNEL_map + phys_base)
 #endif
 
 #define __phys_reloc_hide(x)	(x)