| /* |
| * Copyright (c) 2014 The Linux Foundation. All rights reserved. |
| * Copyright (C) 2013 Red Hat |
| * Author: Rob Clark <robdclark@gmail.com> |
| * |
| * This program is free software; you can redistribute it and/or modify it |
| * under the terms of the GNU General Public License version 2 as published by |
| * the Free Software Foundation. |
| * |
| * This program is distributed in the hope that it will be useful, but WITHOUT |
| * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or |
| * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for |
| * more details. |
| * |
| * You should have received a copy of the GNU General Public License along with |
| * this program. If not, see <http://www.gnu.org/licenses/>. |
| */ |
| |
| #include "linux/component.h" |
| #include "vc4_drv.h" |
| #include "vc4_regs.h" |
| |
| #ifdef CONFIG_DEBUG_FS |
| #define REGDEF(reg) { reg, #reg } |
| static const struct { |
| uint32_t reg; |
| const char *name; |
| } vc4_reg_defs[] = { |
| REGDEF(V3D_IDENT0), |
| REGDEF(V3D_IDENT1), |
| REGDEF(V3D_IDENT2), |
| REGDEF(V3D_SCRATCH), |
| REGDEF(V3D_L2CACTL), |
| REGDEF(V3D_SLCACTL), |
| REGDEF(V3D_INTCTL), |
| REGDEF(V3D_INTENA), |
| REGDEF(V3D_INTDIS), |
| REGDEF(V3D_CT0CS), |
| REGDEF(V3D_CT1CS), |
| REGDEF(V3D_CT0EA), |
| REGDEF(V3D_CT1EA), |
| REGDEF(V3D_CT0CA), |
| REGDEF(V3D_CT1CA), |
| REGDEF(V3D_CT00RA0), |
| REGDEF(V3D_CT01RA0), |
| REGDEF(V3D_CT0LC), |
| REGDEF(V3D_CT1LC), |
| REGDEF(V3D_CT0PC), |
| REGDEF(V3D_CT1PC), |
| REGDEF(V3D_PCS), |
| REGDEF(V3D_BFC), |
| REGDEF(V3D_RFC), |
| REGDEF(V3D_BPCA), |
| REGDEF(V3D_BPCS), |
| REGDEF(V3D_BPOA), |
| REGDEF(V3D_BPOS), |
| REGDEF(V3D_BXCF), |
| REGDEF(V3D_SQRSV0), |
| REGDEF(V3D_SQRSV1), |
| REGDEF(V3D_SQCNTL), |
| REGDEF(V3D_SRQPC), |
| REGDEF(V3D_SRQUA), |
| REGDEF(V3D_SRQUL), |
| REGDEF(V3D_SRQCS), |
| REGDEF(V3D_VPACNTL), |
| REGDEF(V3D_VPMBASE), |
| REGDEF(V3D_PCTRC), |
| REGDEF(V3D_PCTRE), |
| REGDEF(V3D_PCTR0), |
| REGDEF(V3D_PCTRS0), |
| REGDEF(V3D_PCTR1), |
| REGDEF(V3D_PCTRS1), |
| REGDEF(V3D_PCTR2), |
| REGDEF(V3D_PCTRS2), |
| REGDEF(V3D_PCTR3), |
| REGDEF(V3D_PCTRS3), |
| REGDEF(V3D_PCTR4), |
| REGDEF(V3D_PCTRS4), |
| REGDEF(V3D_PCTR5), |
| REGDEF(V3D_PCTRS5), |
| REGDEF(V3D_PCTR6), |
| REGDEF(V3D_PCTRS6), |
| REGDEF(V3D_PCTR7), |
| REGDEF(V3D_PCTRS7), |
| REGDEF(V3D_PCTR8), |
| REGDEF(V3D_PCTRS8), |
| REGDEF(V3D_PCTR9), |
| REGDEF(V3D_PCTRS9), |
| REGDEF(V3D_PCTR10), |
| REGDEF(V3D_PCTRS10), |
| REGDEF(V3D_PCTR11), |
| REGDEF(V3D_PCTRS11), |
| REGDEF(V3D_PCTR12), |
| REGDEF(V3D_PCTRS12), |
| REGDEF(V3D_PCTR13), |
| REGDEF(V3D_PCTRS13), |
| REGDEF(V3D_PCTR14), |
| REGDEF(V3D_PCTRS14), |
| REGDEF(V3D_PCTR15), |
| REGDEF(V3D_PCTRS15), |
| REGDEF(V3D_DBGE), |
| REGDEF(V3D_FDBGO), |
| REGDEF(V3D_FDBGB), |
| REGDEF(V3D_FDBGR), |
| REGDEF(V3D_FDBGS), |
| REGDEF(V3D_ERRSTAT), |
| }; |
| |
| int vc4_v3d_debugfs_regs(struct seq_file *m, void *unused) |
| { |
| struct drm_info_node *node = (struct drm_info_node *)m->private; |
| struct drm_device *dev = node->minor->dev; |
| struct vc4_dev *vc4 = to_vc4_dev(dev); |
| int i; |
| |
| for (i = 0; i < ARRAY_SIZE(vc4_reg_defs); i++) { |
| seq_printf(m, "%s (0x%04x): 0x%08x\n", |
| vc4_reg_defs[i].name, vc4_reg_defs[i].reg, |
| V3D_READ(vc4_reg_defs[i].reg)); |
| } |
| |
| return 0; |
| } |
| |
| int vc4_v3d_debugfs_ident(struct seq_file *m, void *unused) |
| { |
| struct drm_info_node *node = (struct drm_info_node *)m->private; |
| struct drm_device *dev = node->minor->dev; |
| struct vc4_dev *vc4 = to_vc4_dev(dev); |
| uint32_t ident1 = V3D_READ(V3D_IDENT1); |
| uint32_t nslc = VC4_GET_FIELD(ident1, V3D_IDENT1_NSLC); |
| uint32_t tups = VC4_GET_FIELD(ident1, V3D_IDENT1_TUPS); |
| uint32_t qups = VC4_GET_FIELD(ident1, V3D_IDENT1_QUPS); |
| |
| seq_printf(m, "Revision: %d\n", |
| VC4_GET_FIELD(ident1, V3D_IDENT1_REV)); |
| seq_printf(m, "Slices: %d\n", nslc); |
| seq_printf(m, "TMUs: %d\n", nslc * tups); |
| seq_printf(m, "QPUs: %d\n", nslc * qups); |
| seq_printf(m, "Semaphores: %d\n", |
| VC4_GET_FIELD(ident1, V3D_IDENT1_NSEM)); |
| |
| return 0; |
| } |
| #endif /* CONFIG_DEBUG_FS */ |
| |
| int |
| vc4_v3d_set_power(struct vc4_dev *vc4, bool on) |
| { |
| /* XXX: This interface is needed for GPU reset, and the way to |
| * do it is to turn our power domain off and back on. We |
| * can't just reset from within the driver, because the reset |
| * bits are in the power domain's register area, and get set |
| * during the poweron process. |
| */ |
| return 0; |
| } |
| |
| static void vc4_v3d_init_hw(struct drm_device *dev) |
| { |
| struct vc4_dev *vc4 = to_vc4_dev(dev); |
| |
| /* Take all the memory that would have been reserved for user |
| * QPU programs, since we don't have an interface for running |
| * them, anyway. |
| */ |
| V3D_WRITE(V3D_VPMBASE, 0); |
| } |
| |
| static int vc4_v3d_bind(struct device *dev, struct device *master, void *data) |
| { |
| struct platform_device *pdev = to_platform_device(dev); |
| struct drm_device *drm = dev_get_drvdata(master); |
| struct vc4_dev *vc4 = to_vc4_dev(drm); |
| struct vc4_v3d *v3d = NULL; |
| int ret; |
| |
| v3d = devm_kzalloc(&pdev->dev, sizeof(*v3d), GFP_KERNEL); |
| if (!v3d) |
| return -ENOMEM; |
| |
| v3d->pdev = pdev; |
| |
| v3d->regs = vc4_ioremap_regs(pdev, 0); |
| if (IS_ERR(v3d->regs)) |
| return PTR_ERR(v3d->regs); |
| |
| vc4->v3d = v3d; |
| |
| if (V3D_READ(V3D_IDENT0) != V3D_EXPECTED_IDENT0) { |
| DRM_ERROR("V3D_IDENT0 read 0x%08x instead of 0x%08x\n", |
| V3D_READ(V3D_IDENT0), V3D_EXPECTED_IDENT0); |
| return -EINVAL; |
| } |
| |
| /* Reset the binner overflow address/size at setup, to be sure |
| * we don't reuse an old one. |
| */ |
| V3D_WRITE(V3D_BPOA, 0); |
| V3D_WRITE(V3D_BPOS, 0); |
| |
| vc4_v3d_init_hw(drm); |
| |
| ret = drm_irq_install(drm, platform_get_irq(pdev, 0)); |
| if (ret) { |
| DRM_ERROR("Failed to install IRQ handler\n"); |
| return ret; |
| } |
| |
| return 0; |
| } |
| |
| static void vc4_v3d_unbind(struct device *dev, struct device *master, |
| void *data) |
| { |
| struct drm_device *drm = dev_get_drvdata(master); |
| struct vc4_dev *vc4 = to_vc4_dev(drm); |
| |
| drm_irq_uninstall(drm); |
| |
| /* Disable the binner's overflow memory address, so the next |
| * driver probe (if any) doesn't try to reuse our old |
| * allocation. |
| */ |
| V3D_WRITE(V3D_BPOA, 0); |
| V3D_WRITE(V3D_BPOS, 0); |
| |
| vc4->v3d = NULL; |
| } |
| |
| static const struct component_ops vc4_v3d_ops = { |
| .bind = vc4_v3d_bind, |
| .unbind = vc4_v3d_unbind, |
| }; |
| |
| static int vc4_v3d_dev_probe(struct platform_device *pdev) |
| { |
| return component_add(&pdev->dev, &vc4_v3d_ops); |
| } |
| |
| static int vc4_v3d_dev_remove(struct platform_device *pdev) |
| { |
| component_del(&pdev->dev, &vc4_v3d_ops); |
| return 0; |
| } |
| |
| static const struct of_device_id vc4_v3d_dt_match[] = { |
| { .compatible = "brcm,vc4-v3d" }, |
| {} |
| }; |
| |
| struct platform_driver vc4_v3d_driver = { |
| .probe = vc4_v3d_dev_probe, |
| .remove = vc4_v3d_dev_remove, |
| .driver = { |
| .name = "vc4_v3d", |
| .of_match_table = vc4_v3d_dt_match, |
| }, |
| }; |