Documentation: CodingStyle: add inline assembly guidelines

Signed-off-by: Josh Triplett <josh@joshtriplett.org>
Signed-off-by: Randy Dunlap <rdunlap@xenotime.net>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
diff --git a/Documentation/CodingStyle b/Documentation/CodingStyle
index 2b90d32..c58b236 100644
--- a/Documentation/CodingStyle
+++ b/Documentation/CodingStyle
@@ -793,6 +793,35 @@
 work correctly.
 
 
+		Chapter 19:  Inline assembly
+
+In architecture-specific code, you may need to use inline assembly to interface
+with CPU or platform functionality.  Don't hesitate to do so when necessary.
+However, don't use inline assembly gratuitously when C can do the job.  You can
+and should poke hardware from C when possible.
+
+Consider writing simple helper functions that wrap common bits of inline
+assembly, rather than repeatedly writing them with slight variations.  Remember
+that inline assembly can use C parameters.
+
+Large, non-trivial assembly functions should go in .S files, with corresponding
+C prototypes defined in C header files.  The C prototypes for assembly
+functions should use "asmlinkage".
+
+You may need to mark your asm statement as volatile, to prevent GCC from
+removing it if GCC doesn't notice any side effects.  You don't always need to
+do so, though, and doing so unnecessarily can limit optimization.
+
+When writing a single inline assembly statement containing multiple
+instructions, put each instruction on a separate line in a separate quoted
+string, and end each string except the last with \n\t to properly indent the
+next instruction in the assembly output:
+
+	asm ("magic %reg1, #42\n\t"
+	     "more_magic %reg2, %reg3"
+	     : /* outputs */ : /* inputs */ : /* clobbers */);
+
+
 
 		Appendix I: References