tcp: bind() use stronger condition for bind_conflict

We must try harder to get unique (addr, port) pairs when
doing port autoselection for sockets with SO_REUSEADDR
option set.

We achieve this by adding a relaxation parameter to
inet_csk_bind_conflict. When 'relax' parameter is off
we return a conflict whenever the current searched
pair (addr, port) is not unique.

This tries to address the problems reported in patch:
	8d238b25b1ec22a73b1c2206f111df2faaff8285
	Revert "tcp: bind() fix when many ports are bound"

Tests where ran for creating and binding(0) many sockets
on 100 IPs. The results are, on average:

	* 60000 sockets, 600 ports / IP:
		* 0.210 s, 620 (IP, port) duplicates without patch
		* 0.219 s, no duplicates with patch
	* 100000 sockets, 1000 ports / IP:
		* 0.371 s, 1720 duplicates without patch
		* 0.373 s, no duplicates with patch
	* 200000 sockets, 2000 ports / IP:
		* 0.766 s, 6900 duplicates without patch
		* 0.768 s, no duplicates with patch
	* 500000 sockets, 5000 ports / IP:
		* 2.227 s, 41500 duplicates without patch
		* 2.284 s, no duplicates with patch

Signed-off-by: Alex Copot <alex.mihai.c@gmail.com>
Signed-off-by: Daniel Baluta <dbaluta@ixiacom.com>
Signed-off-by: Eric Dumazet <edumazet@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
diff --git a/net/ipv6/inet6_connection_sock.c b/net/ipv6/inet6_connection_sock.c
index 02dd203..e6cee52 100644
--- a/net/ipv6/inet6_connection_sock.c
+++ b/net/ipv6/inet6_connection_sock.c
@@ -28,7 +28,7 @@
 #include <net/inet6_connection_sock.h>
 
 int inet6_csk_bind_conflict(const struct sock *sk,
-			    const struct inet_bind_bucket *tb)
+			    const struct inet_bind_bucket *tb, bool relax)
 {
 	const struct sock *sk2;
 	const struct hlist_node *node;