powerpc: Optimise per cpu accesses on 64bit
Now we dynamically allocate the paca array, it takes an extra load
whenever we want to access another cpu's paca. One place we do that a lot
is per cpu variables. A simple example:
DEFINE_PER_CPU(unsigned long, vara);
unsigned long test4(int cpu)
{
return per_cpu(vara, cpu);
}
This takes 4 loads, 5 if you include the actual load of the per cpu variable:
ld r11,-32760(r30) # load address of paca pointer
ld r9,-32768(r30) # load link address of percpu variable
sldi r3,r29,9 # get offset into paca (each entry is 512 bytes)
ld r0,0(r11) # load paca pointer
add r3,r0,r3 # paca + offset
ld r11,64(r3) # load paca[cpu].data_offset
ldx r3,r9,r11 # load per cpu variable
If we remove the ppc64 specific per_cpu_offset(), we get the generic one
which indexes into a statically allocated array. This removes one load and
one add:
ld r11,-32760(r30) # load address of __per_cpu_offset
ld r9,-32768(r30) # load link address of percpu variable
sldi r3,r29,3 # get offset into __per_cpu_offset (each entry 8 bytes)
ldx r11,r11,r3 # load __per_cpu_offset[cpu]
ldx r3,r9,r11 # load per cpu variable
Having all the offsets in one array also helps when iterating over a per cpu
variable across a number of cpus, such as in the scheduler. Before we would
need to load one paca cacheline when calculating each per cpu offset. Now we
have 16 (128 / sizeof(long)) per cpu offsets in each cacheline.
Signed-off-by: Anton Blanchard <anton@samba.org>
Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
3 files changed