commit | b51ad12a36234c1f6707c9c54a414cfca23f3cdb | [log] [tgz] |
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author | Marek Olšák <maraeo@gmail.com> | Thu Aug 09 16:34:16 2012 +0200 |
committer | Alex Deucher <alexander.deucher@amd.com> | Mon Aug 13 10:50:56 2012 -0400 |
tree | ab10fb4d373e31a260ffe83cef525bee2345b85c | |
parent | f00245f182fab57c5eed28a50764600b2bf1ccdb [diff] |
drm/radeon/kms: add MSAA texture support for r600-evergreen Most of the checking seems to be in place already. As you can see, log2(number of samples) resides in LAST_LEVEL. This is required for MSAA support (namely for depth-stencil resolve and blitting between MSAA resources). Signed-off-by: Marek Olšák <maraeo@gmail.com> Reviewed-by: Jerome Glisse <jglisse@redhat.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>