drm/msm: 'struct fence' conversion

Signed-off-by: Rob Clark <robdclark@gmail.com>
diff --git a/drivers/gpu/drm/msm/msm_gem.h b/drivers/gpu/drm/msm/msm_gem.h
index b890451..2771d15 100644
--- a/drivers/gpu/drm/msm/msm_gem.h
+++ b/drivers/gpu/drm/msm/msm_gem.h
@@ -39,7 +39,6 @@
 	 */
 	struct list_head mm_list;
 	struct msm_gpu *gpu;     /* non-null if active */
-	uint32_t read_fence, write_fence;
 
 	/* Transiently in the process of submit ioctl, objects associated
 	 * with the submit are on submit->bo_list.. this only lasts for
@@ -73,19 +72,6 @@
 	return msm_obj->gpu != NULL;
 }
 
-static inline uint32_t msm_gem_fence(struct msm_gem_object *msm_obj,
-		uint32_t op)
-{
-	uint32_t fence = 0;
-
-	if (op & MSM_PREP_READ)
-		fence = msm_obj->write_fence;
-	if (op & MSM_PREP_WRITE)
-		fence = max(fence, msm_obj->read_fence);
-
-	return fence;
-}
-
 #define MAX_CMDS 4
 
 /* Created per submit-ioctl, to track bo's and cmdstream bufs, etc,
@@ -99,7 +85,7 @@
 	struct list_head node;   /* node in gpu submit_list */
 	struct list_head bo_list;
 	struct ww_acquire_ctx ticket;
-	uint32_t fence;
+	struct fence *fence;
 	bool valid;         /* true if no cmdstream patching needed */
 	unsigned int nr_cmds;
 	unsigned int nr_bos;