drm/i915: Disable/restore all sprite planes around modeset
Disable/restore sprite planes around mode-set just like we do for the
primary and cursor planes. Now that we have working sprite clipping,
this actually works quite decently.
Previosuly we didn't even bother to disable sprites when changing mode,
which could lead to a corrupted sprite appearing on the screen after a
modeset (at least on my IVB). Not sure if all hardware generations would
be so forgiving when enabled sprites end up outside the pipe dimensons.
v2: Disable rather than enable sprites in ironlake_crtc_disable()
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Rodrigo Vivi <rodrigo.vivi@gmail.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
diff --git a/drivers/gpu/drm/i915/intel_drv.h b/drivers/gpu/drm/i915/intel_drv.h
index eae3dbc..6bbebf8 100644
--- a/drivers/gpu/drm/i915/intel_drv.h
+++ b/drivers/gpu/drm/i915/intel_drv.h
@@ -633,6 +633,7 @@
extern bool intel_connector_get_hw_state(struct intel_connector *connector);
extern void intel_modeset_check_state(struct drm_device *dev);
extern void intel_plane_restore(struct drm_plane *plane);
+extern void intel_plane_disable(struct drm_plane *plane);
static inline struct intel_encoder *intel_attached_encoder(struct drm_connector *connector)