fbdev: remove unnecessary memset in vfb

In vfb_probe memory is allocated using rvmalloc which automatically
sets the allocated memory to zero. This patch removes the second
unnecessary memset in vfb_probe.

Signed-off-by: Marcin Chojnacki <marcinch7@gmail.com>
Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ti.com>
diff --git a/drivers/video/fbdev/vfb.c b/drivers/video/fbdev/vfb.c
index 70a897b..b9c2f81 100644
--- a/drivers/video/fbdev/vfb.c
+++ b/drivers/video/fbdev/vfb.c
@@ -51,7 +51,14 @@
 	if (!mem)
 		return NULL;
 
-	memset(mem, 0, size); /* Clear the ram out, no junk to the user */
+	/*
+	 * VFB must clear memory to prevent kernel info
+	 * leakage into userspace
+	 * VGA-based drivers MUST NOT clear memory if
+	 * they want to be able to take over vgacon
+	 */
+
+	memset(mem, 0, size);
 	adr = (unsigned long) mem;
 	while (size > 0) {
 		SetPageReserved(vmalloc_to_page((void *)adr));
@@ -490,14 +497,6 @@
 	if (!(videomemory = rvmalloc(videomemorysize)))
 		return retval;
 
-	/*
-	 * VFB must clear memory to prevent kernel info
-	 * leakage into userspace
-	 * VGA-based drivers MUST NOT clear memory if
-	 * they want to be able to take over vgacon
-	 */
-	memset(videomemory, 0, videomemorysize);
-
 	info = framebuffer_alloc(sizeof(u32) * 256, &dev->dev);
 	if (!info)
 		goto err;