ASoC: Remove 'const' from the device_node pointers
As Russell King's explained it, there should not be pointers to
struct device_node:
"struct device_node is a ref-counted structure. That means if you
store a reference to it, you should "get" it, and you should "put"
it once you've done. The act of "put"ing the pointed-to structure
involves writing to that structure, so it is totally unappropriate
to store a device_node structure as a const pointer. It forces you
to have to cast it back to a non-const pointer at various points
in time to use various OF function calls."
[This isn't quite the application here, we're not geting or putting the
pointer though we did add some other users who call non-const OF
functions -- broonie]
Signed-off-by: Jean-Francois Moine <moinejf@free.fr>
Signed-off-by: Mark Brown <broonie@kernel.org>
diff --git a/include/sound/soc.h b/include/sound/soc.h
index edbb07b..d1f3dac 100644
--- a/include/sound/soc.h
+++ b/include/sound/soc.h
@@ -881,7 +881,7 @@
struct snd_soc_dai_link_component {
const char *name;
- const struct device_node *of_node;
+ struct device_node *of_node;
const char *dai_name;
};
@@ -983,7 +983,7 @@
* DT/OF node, but not both.
*/
const char *dev_name;
- const struct device_node *of_node;
+ struct device_node *of_node;
/*
* optional map of kcontrol, widget and path name prefixes that are
@@ -1000,7 +1000,7 @@
* DT/OF node, but not both.
*/
const char *codec_name;
- const struct device_node *codec_of_node;
+ struct device_node *codec_of_node;
/* codec/machine specific init - e.g. add machine controls */
int (*init)(struct snd_soc_component *component);