drm/i915: Shuffle sprite register writes into a tighter group

Group the sprite register writes a bit tighter. We want to write
the registers atomically, and so doing the base address/offset
artihmetic within the critical section is pointless when it can
all be done beforehand.

Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
diff --git a/drivers/gpu/drm/i915/intel_sprite.c b/drivers/gpu/drm/i915/intel_sprite.c
index 716a3c9..336ae6c 100644
--- a/drivers/gpu/drm/i915/intel_sprite.c
+++ b/drivers/gpu/drm/i915/intel_sprite.c
@@ -124,9 +124,6 @@
 	crtc_w--;
 	crtc_h--;
 
-	I915_WRITE(SPSTRIDE(pipe, plane), fb->pitches[0]);
-	I915_WRITE(SPPOS(pipe, plane), (crtc_y << 16) | crtc_x);
-
 	linear_offset = y * fb->pitches[0] + x * pixel_size;
 	sprsurf_offset = intel_gen4_compute_page_offset(&x, &y,
 							obj->tiling_mode,
@@ -134,6 +131,9 @@
 							fb->pitches[0]);
 	linear_offset -= sprsurf_offset;
 
+	I915_WRITE(SPSTRIDE(pipe, plane), fb->pitches[0]);
+	I915_WRITE(SPPOS(pipe, plane), (crtc_y << 16) | crtc_x);
+
 	if (obj->tiling_mode != I915_TILING_NONE)
 		I915_WRITE(SPTILEOFF(pipe, plane), (y << 16) | x);
 	else
@@ -293,15 +293,15 @@
 	if (crtc_w != src_w || crtc_h != src_h)
 		sprscale = SPRITE_SCALE_ENABLE | (src_w << 16) | src_h;
 
-	I915_WRITE(SPRSTRIDE(pipe), fb->pitches[0]);
-	I915_WRITE(SPRPOS(pipe), (crtc_y << 16) | crtc_x);
-
 	linear_offset = y * fb->pitches[0] + x * pixel_size;
 	sprsurf_offset =
 		intel_gen4_compute_page_offset(&x, &y, obj->tiling_mode,
 					       pixel_size, fb->pitches[0]);
 	linear_offset -= sprsurf_offset;
 
+	I915_WRITE(SPRSTRIDE(pipe), fb->pitches[0]);
+	I915_WRITE(SPRPOS(pipe), (crtc_y << 16) | crtc_x);
+
 	/* HSW consolidates SPRTILEOFF and SPRLINOFF into a single SPROFFSET
 	 * register */
 	if (IS_HASWELL(dev) || IS_BROADWELL(dev))
@@ -472,15 +472,15 @@
 	if (crtc_w != src_w || crtc_h != src_h)
 		dvsscale = DVS_SCALE_ENABLE | (src_w << 16) | src_h;
 
-	I915_WRITE(DVSSTRIDE(pipe), fb->pitches[0]);
-	I915_WRITE(DVSPOS(pipe), (crtc_y << 16) | crtc_x);
-
 	linear_offset = y * fb->pitches[0] + x * pixel_size;
 	dvssurf_offset =
 		intel_gen4_compute_page_offset(&x, &y, obj->tiling_mode,
 					       pixel_size, fb->pitches[0]);
 	linear_offset -= dvssurf_offset;
 
+	I915_WRITE(DVSSTRIDE(pipe), fb->pitches[0]);
+	I915_WRITE(DVSPOS(pipe), (crtc_y << 16) | crtc_x);
+
 	if (obj->tiling_mode != I915_TILING_NONE)
 		I915_WRITE(DVSTILEOFF(pipe), (y << 16) | x);
 	else