drm/i915: Move HAS_L3_DPF definition to platform definition
Moving all GPU features to the platform definition allows for
- standard place when adding new features from new platforms
- possible to see supported features when dumping struct
definitions
Signed-off-by: Carlos Santa <carlos.santa@intel.com>
Reviewed-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
diff --git a/drivers/gpu/drm/i915/i915_drv.h b/drivers/gpu/drm/i915/i915_drv.h
index 431ddf0..112e378 100644
--- a/drivers/gpu/drm/i915/i915_drv.h
+++ b/drivers/gpu/drm/i915/i915_drv.h
@@ -664,6 +664,7 @@
func(has_gmbus_irq) sep \
func(has_hw_contexts) sep \
func(has_logical_ring_contexts) sep \
+ func(has_l3_dpf) sep \
func(has_pipe_cxsr) sep \
func(has_hotplug) sep \
func(cursor_needs_physical) sep \
@@ -2841,7 +2842,7 @@
IS_VALLEYVIEW(dev) || IS_CHERRYVIEW(dev))
/* DPF == dynamic parity feature */
-#define HAS_L3_DPF(dev) (IS_IVYBRIDGE(dev) || IS_HASWELL(dev))
+#define HAS_L3_DPF(dev) (INTEL_INFO(dev)->has_l3_dpf)
#define NUM_L3_SLICES(dev) (IS_HSW_GT3(dev) ? 2 : HAS_L3_DPF(dev))
#define GT_FREQUENCY_MULTIPLIER 50