[media] coda: simplify check in coda_buf_queue
Now that the bitstream buffer is only allocated for the BIT decoder
case, we can use bitstream.size to check for bitstream ringbuffer
operation.
Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
Signed-off-by: Kamil Debski <k.debski@samsung.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@osg.samsung.com>
diff --git a/drivers/media/platform/coda/coda-common.c b/drivers/media/platform/coda/coda-common.c
index 8bd1611..6f32e6d 100644
--- a/drivers/media/platform/coda/coda-common.c
+++ b/drivers/media/platform/coda/coda-common.c
@@ -1154,6 +1154,7 @@
static void coda_buf_queue(struct vb2_buffer *vb)
{
struct coda_ctx *ctx = vb2_get_drv_priv(vb->vb2_queue);
+ struct vb2_queue *vq = vb->vb2_queue;
struct coda_q_data *q_data;
q_data = get_q_data(ctx, vb->vb2_queue->type);
@@ -1162,8 +1163,7 @@
* In the decoder case, immediately try to copy the buffer into the
* bitstream ringbuffer and mark it as ready to be dequeued.
*/
- if (ctx->use_bit && ctx->inst_type == CODA_INST_DECODER &&
- vb->vb2_queue->type == V4L2_BUF_TYPE_VIDEO_OUTPUT) {
+ if (ctx->bitstream.size && vq->type == V4L2_BUF_TYPE_VIDEO_OUTPUT) {
/*
* For backwards compatibility, queuing an empty buffer marks
* the stream end