HID: wiimote: Add force-feedback support
The wiimote has a single rumble motor. This adds force feedback support for
wiimote devices with FF_RUMBLE. The rumble motor is very simple and only
supports an on/off switch so no complex ff-effects are supported.
This also removes the event callback that was registered before but unused. The
ff-device overwrites this callback, anyway.
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
diff --git a/drivers/hid/hid-wiimote.c b/drivers/hid/hid-wiimote.c
index 6809754..57faac5 100644
--- a/drivers/hid/hid-wiimote.c
+++ b/drivers/hid/hid-wiimote.c
@@ -305,9 +305,28 @@
}
}
-static int wiimote_input_event(struct input_dev *dev, unsigned int type,
- unsigned int code, int value)
+static int wiimote_ff_play(struct input_dev *dev, void *data,
+ struct ff_effect *eff)
{
+ struct wiimote_data *wdata = input_get_drvdata(dev);
+ __u8 value;
+ unsigned long flags;
+
+ /*
+ * The wiimote supports only a single rumble motor so if any magnitude
+ * is set to non-zero then we start the rumble motor. If both are set to
+ * zero, we stop the rumble motor.
+ */
+
+ if (eff->u.rumble.strong_magnitude || eff->u.rumble.weak_magnitude)
+ value = 1;
+ else
+ value = 0;
+
+ spin_lock_irqsave(&wdata->state.lock, flags);
+ wiiproto_req_rumble(wdata, value);
+ spin_unlock_irqrestore(&wdata->state.lock, flags);
+
return 0;
}
@@ -480,7 +499,6 @@
hid_set_drvdata(hdev, wdata);
input_set_drvdata(wdata->input, wdata);
- wdata->input->event = wiimote_input_event;
wdata->input->open = wiimote_input_open;
wdata->input->close = wiimote_input_close;
wdata->input->dev.parent = &wdata->hdev->dev;
@@ -494,6 +512,13 @@
for (i = 0; i < WIIPROTO_KEY_COUNT; ++i)
set_bit(wiiproto_keymap[i], wdata->input->keybit);
+ set_bit(FF_RUMBLE, wdata->input->ffbit);
+ if (input_ff_create_memless(wdata->input, NULL, wiimote_ff_play)) {
+ input_free_device(wdata->input);
+ kfree(wdata);
+ return NULL;
+ }
+
spin_lock_init(&wdata->qlock);
INIT_WORK(&wdata->worker, wiimote_worker);