drm/tegra: Properly align stride for framebuffers
Tegra20 and Tegra30 both required the buffer line stride to be aligned
on 8 byte boundaries. Tegra114 and Tegra124 increased the alignment to
64 bytes. Introduce a parameter to specify the alignment requirements
for each display controller and round up the pitch of newly allocated
framebuffers appropriately.
Originally-by: Stéphane Marchesin <marcheu@chromium.org>
Signed-off-by: Thierry Reding <treding@nvidia.com>
diff --git a/drivers/gpu/drm/tegra/fb.c b/drivers/gpu/drm/tegra/fb.c
index 7790d43..3513d12 100644
--- a/drivers/gpu/drm/tegra/fb.c
+++ b/drivers/gpu/drm/tegra/fb.c
@@ -194,6 +194,7 @@
struct drm_fb_helper_surface_size *sizes)
{
struct tegra_fbdev *fbdev = to_tegra_fbdev(helper);
+ struct tegra_drm *tegra = helper->dev->dev_private;
struct drm_device *drm = helper->dev;
struct drm_mode_fb_cmd2 cmd = { 0 };
unsigned int bytes_per_pixel;
@@ -208,7 +209,8 @@
cmd.width = sizes->surface_width;
cmd.height = sizes->surface_height;
- cmd.pitches[0] = sizes->surface_width * bytes_per_pixel;
+ cmd.pitches[0] = round_up(sizes->surface_width * bytes_per_pixel,
+ tegra->pitch_align);
cmd.pixel_format = drm_mode_legacy_fb_format(sizes->surface_bpp,
sizes->surface_depth);