| /* |
| * Copyright (C) 2013 Red Hat |
| * Author: Rob Clark <robdclark@gmail.com> |
| * |
| * This program is free software; you can redistribute it and/or modify it |
| * under the terms of the GNU General Public License version 2 as published by |
| * the Free Software Foundation. |
| * |
| * This program is distributed in the hope that it will be useful, but WITHOUT |
| * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or |
| * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for |
| * more details. |
| * |
| * You should have received a copy of the GNU General Public License along with |
| * this program. If not, see <http://www.gnu.org/licenses/>. |
| */ |
| |
| #ifndef __MSM_GEM_H__ |
| #define __MSM_GEM_H__ |
| |
| #include <linux/reservation.h> |
| #include "msm_drv.h" |
| |
| /* Additional internal-use only BO flags: */ |
| #define MSM_BO_STOLEN 0x10000000 /* try to use stolen/splash memory */ |
| |
| struct msm_gem_object { |
| struct drm_gem_object base; |
| |
| uint32_t flags; |
| |
| /* And object is either: |
| * inactive - on priv->inactive_list |
| * active - on one one of the gpu's active_list.. well, at |
| * least for now we don't have (I don't think) hw sync between |
| * 2d and 3d one devices which have both, meaning we need to |
| * block on submit if a bo is already on other ring |
| * |
| */ |
| struct list_head mm_list; |
| struct msm_gpu *gpu; /* non-null if active */ |
| uint32_t read_fence, write_fence; |
| |
| /* Transiently in the process of submit ioctl, objects associated |
| * with the submit are on submit->bo_list.. this only lasts for |
| * the duration of the ioctl, so one bo can never be on multiple |
| * submit lists. |
| */ |
| struct list_head submit_entry; |
| |
| struct page **pages; |
| struct sg_table *sgt; |
| void *vaddr; |
| |
| struct { |
| // XXX |
| uint32_t iova; |
| } domain[NUM_DOMAINS]; |
| |
| /* normally (resv == &_resv) except for imported bo's */ |
| struct reservation_object *resv; |
| struct reservation_object _resv; |
| |
| /* For physically contiguous buffers. Used when we don't have |
| * an IOMMU. Also used for stolen/splashscreen buffer. |
| */ |
| struct drm_mm_node *vram_node; |
| }; |
| #define to_msm_bo(x) container_of(x, struct msm_gem_object, base) |
| |
| static inline bool is_active(struct msm_gem_object *msm_obj) |
| { |
| return msm_obj->gpu != NULL; |
| } |
| |
| static inline uint32_t msm_gem_fence(struct msm_gem_object *msm_obj, |
| uint32_t op) |
| { |
| uint32_t fence = 0; |
| |
| if (op & MSM_PREP_READ) |
| fence = msm_obj->write_fence; |
| if (op & MSM_PREP_WRITE) |
| fence = max(fence, msm_obj->read_fence); |
| |
| return fence; |
| } |
| |
| #define MAX_CMDS 4 |
| |
| /* Created per submit-ioctl, to track bo's and cmdstream bufs, etc, |
| * associated with the cmdstream submission for synchronization (and |
| * make it easier to unwind when things go wrong, etc). This only |
| * lasts for the duration of the submit-ioctl. |
| */ |
| struct msm_gem_submit { |
| struct drm_device *dev; |
| struct msm_gpu *gpu; |
| struct list_head bo_list; |
| struct ww_acquire_ctx ticket; |
| uint32_t fence; |
| bool valid; |
| unsigned int nr_cmds; |
| unsigned int nr_bos; |
| struct { |
| uint32_t type; |
| uint32_t size; /* in dwords */ |
| uint32_t iova; |
| uint32_t idx; /* cmdstream buffer idx in bos[] */ |
| } cmd[MAX_CMDS]; |
| struct { |
| uint32_t flags; |
| struct msm_gem_object *obj; |
| uint32_t iova; |
| } bos[0]; |
| }; |
| |
| #endif /* __MSM_GEM_H__ */ |