[media] coda: store per-context work buffer size in struct coda_devtype
We had the workbuf_size field since the beginning.
Use it to tighten the code a little bit.
Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
Signed-off-by: Kamil Debski <k.debski@samsung.com>
Signed-off-by: Mauro Carvalho Chehab <m.chehab@samsung.com>
diff --git a/drivers/media/platform/coda.c b/drivers/media/platform/coda.c
index 04a2d8b..23c2111 100644
--- a/drivers/media/platform/coda.c
+++ b/drivers/media/platform/coda.c
@@ -44,10 +44,6 @@
#define CODADX6_MAX_INSTANCES 4
-#define CODA_FMO_BUF_SIZE 32
-#define CODADX6_WORK_BUF_SIZE (288 * 1024 + CODA_FMO_BUF_SIZE * 8 * 1024)
-#define CODA7_WORK_BUF_SIZE (128 * 1024)
-#define CODA9_WORK_BUF_SIZE (80 * 1024)
#define CODA7_TEMP_BUF_SIZE (304 * 1024)
#define CODA9_TEMP_BUF_SIZE (204 * 1024)
#define CODA_PARA_BUF_SIZE (10 * 1024)
@@ -1982,18 +1978,8 @@
size_t size;
int ret;
- switch (dev->devtype->product) {
- case CODA_7541:
- size = CODA7_WORK_BUF_SIZE;
- break;
- case CODA_960:
- size = CODA9_WORK_BUF_SIZE;
- if (q_data->fourcc == V4L2_PIX_FMT_H264)
- size += CODA9_PS_SAVE_SIZE;
- break;
- default:
+ if (dev->devtype->product == CODA_DX6)
return 0;
- }
if (ctx->psbuf.vaddr) {
v4l2_err(&dev->v4l2_dev, "psmembuf still allocated\n");
@@ -2029,6 +2015,10 @@
}
}
+ size = dev->devtype->workbuf_size;
+ if (dev->devtype->product == CODA_960 &&
+ q_data->fourcc == V4L2_PIX_FMT_H264)
+ size += CODA9_PS_SAVE_SIZE;
ret = coda_alloc_context_buf(ctx, &ctx->workbuf, size, "workbuf");
if (ret < 0) {
v4l2_err(&dev->v4l2_dev, "failed to allocate %d byte context buffer",
@@ -3684,28 +3674,32 @@
static const struct coda_devtype coda_devdata[] = {
[CODA_IMX27] = {
- .firmware = "v4l-codadx6-imx27.bin",
- .product = CODA_DX6,
- .codecs = codadx6_codecs,
- .num_codecs = ARRAY_SIZE(codadx6_codecs),
+ .firmware = "v4l-codadx6-imx27.bin",
+ .product = CODA_DX6,
+ .codecs = codadx6_codecs,
+ .num_codecs = ARRAY_SIZE(codadx6_codecs),
+ .workbuf_size = 288 * 1024 + FMO_SLICE_SAVE_BUF_SIZE * 8 * 1024,
},
[CODA_IMX53] = {
- .firmware = "v4l-coda7541-imx53.bin",
- .product = CODA_7541,
- .codecs = coda7_codecs,
- .num_codecs = ARRAY_SIZE(coda7_codecs),
+ .firmware = "v4l-coda7541-imx53.bin",
+ .product = CODA_7541,
+ .codecs = coda7_codecs,
+ .num_codecs = ARRAY_SIZE(coda7_codecs),
+ .workbuf_size = 128 * 1024,
},
[CODA_IMX6Q] = {
- .firmware = "v4l-coda960-imx6q.bin",
- .product = CODA_960,
- .codecs = coda9_codecs,
- .num_codecs = ARRAY_SIZE(coda9_codecs),
+ .firmware = "v4l-coda960-imx6q.bin",
+ .product = CODA_960,
+ .codecs = coda9_codecs,
+ .num_codecs = ARRAY_SIZE(coda9_codecs),
+ .workbuf_size = 80 * 1024,
},
[CODA_IMX6DL] = {
- .firmware = "v4l-coda960-imx6dl.bin",
- .product = CODA_960,
- .codecs = coda9_codecs,
- .num_codecs = ARRAY_SIZE(coda9_codecs),
+ .firmware = "v4l-coda960-imx6dl.bin",
+ .product = CODA_960,
+ .codecs = coda9_codecs,
+ .num_codecs = ARRAY_SIZE(coda9_codecs),
+ .workbuf_size = 80 * 1024,
},
};
@@ -3828,7 +3822,7 @@
switch (dev->devtype->product) {
case CODA_DX6:
ret = coda_alloc_aux_buf(dev, &dev->workbuf,
- CODADX6_WORK_BUF_SIZE, "workbuf",
+ dev->devtype->workbuf_size, "workbuf",
dev->debugfs_root);
if (ret < 0) {
dev_err(&pdev->dev, "failed to allocate work buffer\n");