drm/i915: Rearrange i915_wait_request() accounting with callers

Our low-level wait routine has evolved from our generic wait interface
that handled unlocked, RPS boosting, waits with time tracking. If we
push our GEM fence tracking to use reservation_objects (required for
handling multiple timelines), we lose the ability to pass the required
information down to i915_wait_request(). However, if we push the extra
functionality from i915_wait_request() to the individual callsites
(i915_gem_object_wait_rendering and i915_gem_wait_ioctl) that make use
of those extras, we can both simplify our low level wait and prepare for
extending the GEM interface for use of reservation_objects.

v2: Rewrite i915_wait_request() kerneldocs

Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Matthew Auld <matthew.william.auld@gmail.com>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20161028125858.23563-4-chris@chris-wilson.co.uk
diff --git a/drivers/gpu/drm/i915/i915_drv.h b/drivers/gpu/drm/i915/i915_drv.h
index e95352c..cf4b242 100644
--- a/drivers/gpu/drm/i915/i915_drv.h
+++ b/drivers/gpu/drm/i915/i915_drv.h
@@ -3319,9 +3319,10 @@ int __must_check i915_gem_wait_for_idle(struct drm_i915_private *dev_priv,
 int __must_check i915_gem_suspend(struct drm_device *dev);
 void i915_gem_resume(struct drm_device *dev);
 int i915_gem_fault(struct vm_area_struct *vma, struct vm_fault *vmf);
-int __must_check
-i915_gem_object_wait_rendering(struct drm_i915_gem_object *obj,
-			       bool readonly);
+int i915_gem_object_wait(struct drm_i915_gem_object *obj,
+			 unsigned int flags,
+			 long timeout,
+			 struct intel_rps_client *rps);
 int __must_check
 i915_gem_object_set_to_gtt_domain(struct drm_i915_gem_object *obj,
 				  bool write);