udlfb: fix sleeping inside spinlock

commit 6b11f9d8433b471fdd3ebed232b43a4b723be6ff upstream.

If a framebuffer device is used as a console, the rendering calls
(copyarea, fillrect, imageblit) may be done with the console spinlock
held. On udlfb, these function call dlfb_handle_damage that takes a
blocking semaphore before acquiring an URB.

In order to fix the bug, this patch changes the calls copyarea, fillrect
and imageblit to offload USB work to a workqueue.

A side effect of this patch is 3x improvement in console scrolling speed
because the device doesn't have to be updated after each copyarea call.

Signed-off-by: Mikulas Patocka <mpatocka@redhat.com>
Cc: Bernie Thompson <bernie@plugable.com>
Cc: Ladislav Michl <ladis@linux-mips.org>
Cc: <stable@vger.kernel.org>
Signed-off-by: Bartlomiej Zolnierkiewicz <b.zolnierkie@samsung.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>

2 files changed