Omar Sandoval | 8845964 | 2016-09-17 08:38:44 -0600 | [diff] [blame] | 1 | /* |
| 2 | * Fast and scalable bitmaps. |
| 3 | * |
| 4 | * Copyright (C) 2016 Facebook |
| 5 | * Copyright (C) 2013-2014 Jens Axboe |
| 6 | * |
| 7 | * This program is free software; you can redistribute it and/or |
| 8 | * modify it under the terms of the GNU General Public |
| 9 | * License v2 as published by the Free Software Foundation. |
| 10 | * |
| 11 | * This program is distributed in the hope that it will be useful, |
| 12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| 14 | * General Public License for more details. |
| 15 | * |
| 16 | * You should have received a copy of the GNU General Public License |
| 17 | * along with this program. If not, see <https://www.gnu.org/licenses/>. |
| 18 | */ |
| 19 | |
| 20 | #ifndef __LINUX_SCALE_BITMAP_H |
| 21 | #define __LINUX_SCALE_BITMAP_H |
| 22 | |
| 23 | #include <linux/kernel.h> |
| 24 | #include <linux/slab.h> |
| 25 | |
| 26 | /** |
| 27 | * struct sbitmap_word - Word in a &struct sbitmap. |
| 28 | */ |
| 29 | struct sbitmap_word { |
| 30 | /** |
| 31 | * @word: The bitmap word itself. |
| 32 | */ |
| 33 | unsigned long word; |
| 34 | |
| 35 | /** |
| 36 | * @depth: Number of bits being used in @word. |
| 37 | */ |
| 38 | unsigned long depth; |
| 39 | } ____cacheline_aligned_in_smp; |
| 40 | |
| 41 | /** |
| 42 | * struct sbitmap - Scalable bitmap. |
| 43 | * |
| 44 | * A &struct sbitmap is spread over multiple cachelines to avoid ping-pong. This |
| 45 | * trades off higher memory usage for better scalability. |
| 46 | */ |
| 47 | struct sbitmap { |
| 48 | /** |
| 49 | * @depth: Number of bits used in the whole bitmap. |
| 50 | */ |
| 51 | unsigned int depth; |
| 52 | |
| 53 | /** |
| 54 | * @shift: log2(number of bits used per word) |
| 55 | */ |
| 56 | unsigned int shift; |
| 57 | |
| 58 | /** |
| 59 | * @map_nr: Number of words (cachelines) being used for the bitmap. |
| 60 | */ |
| 61 | unsigned int map_nr; |
| 62 | |
| 63 | /** |
| 64 | * @map: Allocated bitmap. |
| 65 | */ |
| 66 | struct sbitmap_word *map; |
| 67 | }; |
| 68 | |
| 69 | #define SBQ_WAIT_QUEUES 8 |
| 70 | #define SBQ_WAKE_BATCH 8 |
| 71 | |
| 72 | /** |
| 73 | * struct sbq_wait_state - Wait queue in a &struct sbitmap_queue. |
| 74 | */ |
| 75 | struct sbq_wait_state { |
| 76 | /** |
| 77 | * @wait_cnt: Number of frees remaining before we wake up. |
| 78 | */ |
| 79 | atomic_t wait_cnt; |
| 80 | |
| 81 | /** |
| 82 | * @wait: Wait queue. |
| 83 | */ |
| 84 | wait_queue_head_t wait; |
| 85 | } ____cacheline_aligned_in_smp; |
| 86 | |
| 87 | /** |
| 88 | * struct sbitmap_queue - Scalable bitmap with the added ability to wait on free |
| 89 | * bits. |
| 90 | * |
| 91 | * A &struct sbitmap_queue uses multiple wait queues and rolling wakeups to |
| 92 | * avoid contention on the wait queue spinlock. This ensures that we don't hit a |
| 93 | * scalability wall when we run out of free bits and have to start putting tasks |
| 94 | * to sleep. |
| 95 | */ |
| 96 | struct sbitmap_queue { |
| 97 | /** |
| 98 | * @sb: Scalable bitmap. |
| 99 | */ |
| 100 | struct sbitmap sb; |
| 101 | |
Omar Sandoval | 40aabb6 | 2016-09-17 01:28:23 -0700 | [diff] [blame] | 102 | /* |
| 103 | * @alloc_hint: Cache of last successfully allocated or freed bit. |
| 104 | * |
| 105 | * This is per-cpu, which allows multiple users to stick to different |
| 106 | * cachelines until the map is exhausted. |
| 107 | */ |
| 108 | unsigned int __percpu *alloc_hint; |
| 109 | |
Omar Sandoval | 8845964 | 2016-09-17 08:38:44 -0600 | [diff] [blame] | 110 | /** |
| 111 | * @wake_batch: Number of bits which must be freed before we wake up any |
| 112 | * waiters. |
| 113 | */ |
| 114 | unsigned int wake_batch; |
| 115 | |
| 116 | /** |
| 117 | * @wake_index: Next wait queue in @ws to wake up. |
| 118 | */ |
| 119 | atomic_t wake_index; |
| 120 | |
| 121 | /** |
| 122 | * @ws: Wait queues. |
| 123 | */ |
| 124 | struct sbq_wait_state *ws; |
Omar Sandoval | f4a644d | 2016-09-17 01:28:24 -0700 | [diff] [blame] | 125 | |
| 126 | /** |
| 127 | * @round_robin: Allocate bits in strict round-robin order. |
| 128 | */ |
| 129 | bool round_robin; |
Omar Sandoval | 8845964 | 2016-09-17 08:38:44 -0600 | [diff] [blame] | 130 | }; |
| 131 | |
| 132 | /** |
| 133 | * sbitmap_init_node() - Initialize a &struct sbitmap on a specific memory node. |
| 134 | * @sb: Bitmap to initialize. |
| 135 | * @depth: Number of bits to allocate. |
| 136 | * @shift: Use 2^@shift bits per word in the bitmap; if a negative number if |
| 137 | * given, a good default is chosen. |
| 138 | * @flags: Allocation flags. |
| 139 | * @node: Memory node to allocate on. |
| 140 | * |
| 141 | * Return: Zero on success or negative errno on failure. |
| 142 | */ |
| 143 | int sbitmap_init_node(struct sbitmap *sb, unsigned int depth, int shift, |
| 144 | gfp_t flags, int node); |
| 145 | |
| 146 | /** |
| 147 | * sbitmap_free() - Free memory used by a &struct sbitmap. |
| 148 | * @sb: Bitmap to free. |
| 149 | */ |
| 150 | static inline void sbitmap_free(struct sbitmap *sb) |
| 151 | { |
| 152 | kfree(sb->map); |
| 153 | sb->map = NULL; |
| 154 | } |
| 155 | |
| 156 | /** |
| 157 | * sbitmap_resize() - Resize a &struct sbitmap. |
| 158 | * @sb: Bitmap to resize. |
| 159 | * @depth: New number of bits to resize to. |
| 160 | * |
| 161 | * Doesn't reallocate anything. It's up to the caller to ensure that the new |
| 162 | * depth doesn't exceed the depth that the sb was initialized with. |
| 163 | */ |
| 164 | void sbitmap_resize(struct sbitmap *sb, unsigned int depth); |
| 165 | |
| 166 | /** |
| 167 | * sbitmap_get() - Try to allocate a free bit from a &struct sbitmap. |
| 168 | * @sb: Bitmap to allocate from. |
| 169 | * @alloc_hint: Hint for where to start searching for a free bit. |
| 170 | * @round_robin: If true, be stricter about allocation order; always allocate |
| 171 | * starting from the last allocated bit. This is less efficient |
| 172 | * than the default behavior (false). |
| 173 | * |
| 174 | * Return: Non-negative allocated bit number if successful, -1 otherwise. |
| 175 | */ |
| 176 | int sbitmap_get(struct sbitmap *sb, unsigned int alloc_hint, bool round_robin); |
| 177 | |
| 178 | /** |
| 179 | * sbitmap_any_bit_set() - Check for a set bit in a &struct sbitmap. |
| 180 | * @sb: Bitmap to check. |
| 181 | * |
| 182 | * Return: true if any bit in the bitmap is set, false otherwise. |
| 183 | */ |
| 184 | bool sbitmap_any_bit_set(const struct sbitmap *sb); |
| 185 | |
| 186 | /** |
| 187 | * sbitmap_any_bit_clear() - Check for an unset bit in a &struct |
| 188 | * sbitmap. |
| 189 | * @sb: Bitmap to check. |
| 190 | * |
| 191 | * Return: true if any bit in the bitmap is clear, false otherwise. |
| 192 | */ |
| 193 | bool sbitmap_any_bit_clear(const struct sbitmap *sb); |
| 194 | |
| 195 | typedef bool (*sb_for_each_fn)(struct sbitmap *, unsigned int, void *); |
| 196 | |
| 197 | /** |
| 198 | * sbitmap_for_each_set() - Iterate over each set bit in a &struct sbitmap. |
| 199 | * @sb: Bitmap to iterate over. |
| 200 | * @fn: Callback. Should return true to continue or false to break early. |
| 201 | * @data: Pointer to pass to callback. |
| 202 | * |
| 203 | * This is inline even though it's non-trivial so that the function calls to the |
| 204 | * callback will hopefully get optimized away. |
| 205 | */ |
| 206 | static inline void sbitmap_for_each_set(struct sbitmap *sb, sb_for_each_fn fn, |
| 207 | void *data) |
| 208 | { |
| 209 | unsigned int i; |
| 210 | |
| 211 | for (i = 0; i < sb->map_nr; i++) { |
| 212 | struct sbitmap_word *word = &sb->map[i]; |
| 213 | unsigned int off, nr; |
| 214 | |
| 215 | if (!word->word) |
| 216 | continue; |
| 217 | |
| 218 | nr = 0; |
| 219 | off = i << sb->shift; |
| 220 | while (1) { |
| 221 | nr = find_next_bit(&word->word, word->depth, nr); |
| 222 | if (nr >= word->depth) |
| 223 | break; |
| 224 | |
| 225 | if (!fn(sb, off + nr, data)) |
| 226 | return; |
| 227 | |
| 228 | nr++; |
| 229 | } |
| 230 | } |
| 231 | } |
| 232 | |
| 233 | #define SB_NR_TO_INDEX(sb, bitnr) ((bitnr) >> (sb)->shift) |
| 234 | #define SB_NR_TO_BIT(sb, bitnr) ((bitnr) & ((1U << (sb)->shift) - 1U)) |
| 235 | |
| 236 | static inline unsigned long *__sbitmap_word(struct sbitmap *sb, |
| 237 | unsigned int bitnr) |
| 238 | { |
| 239 | return &sb->map[SB_NR_TO_INDEX(sb, bitnr)].word; |
| 240 | } |
| 241 | |
| 242 | /* Helpers equivalent to the operations in asm/bitops.h and linux/bitmap.h */ |
| 243 | |
| 244 | static inline void sbitmap_set_bit(struct sbitmap *sb, unsigned int bitnr) |
| 245 | { |
| 246 | set_bit(SB_NR_TO_BIT(sb, bitnr), __sbitmap_word(sb, bitnr)); |
| 247 | } |
| 248 | |
| 249 | static inline void sbitmap_clear_bit(struct sbitmap *sb, unsigned int bitnr) |
| 250 | { |
| 251 | clear_bit(SB_NR_TO_BIT(sb, bitnr), __sbitmap_word(sb, bitnr)); |
| 252 | } |
| 253 | |
| 254 | static inline int sbitmap_test_bit(struct sbitmap *sb, unsigned int bitnr) |
| 255 | { |
| 256 | return test_bit(SB_NR_TO_BIT(sb, bitnr), __sbitmap_word(sb, bitnr)); |
| 257 | } |
| 258 | |
| 259 | unsigned int sbitmap_weight(const struct sbitmap *sb); |
| 260 | |
| 261 | /** |
| 262 | * sbitmap_queue_init_node() - Initialize a &struct sbitmap_queue on a specific |
| 263 | * memory node. |
| 264 | * @sbq: Bitmap queue to initialize. |
| 265 | * @depth: See sbitmap_init_node(). |
| 266 | * @shift: See sbitmap_init_node(). |
Omar Sandoval | f4a644d | 2016-09-17 01:28:24 -0700 | [diff] [blame] | 267 | * @round_robin: See sbitmap_get(). |
Omar Sandoval | 8845964 | 2016-09-17 08:38:44 -0600 | [diff] [blame] | 268 | * @flags: Allocation flags. |
| 269 | * @node: Memory node to allocate on. |
| 270 | * |
| 271 | * Return: Zero on success or negative errno on failure. |
| 272 | */ |
| 273 | int sbitmap_queue_init_node(struct sbitmap_queue *sbq, unsigned int depth, |
Omar Sandoval | f4a644d | 2016-09-17 01:28:24 -0700 | [diff] [blame] | 274 | int shift, bool round_robin, gfp_t flags, int node); |
Omar Sandoval | 8845964 | 2016-09-17 08:38:44 -0600 | [diff] [blame] | 275 | |
| 276 | /** |
| 277 | * sbitmap_queue_free() - Free memory used by a &struct sbitmap_queue. |
| 278 | * |
| 279 | * @sbq: Bitmap queue to free. |
| 280 | */ |
| 281 | static inline void sbitmap_queue_free(struct sbitmap_queue *sbq) |
| 282 | { |
| 283 | kfree(sbq->ws); |
Omar Sandoval | 40aabb6 | 2016-09-17 01:28:23 -0700 | [diff] [blame] | 284 | free_percpu(sbq->alloc_hint); |
Omar Sandoval | 8845964 | 2016-09-17 08:38:44 -0600 | [diff] [blame] | 285 | sbitmap_free(&sbq->sb); |
| 286 | } |
| 287 | |
| 288 | /** |
| 289 | * sbitmap_queue_resize() - Resize a &struct sbitmap_queue. |
| 290 | * @sbq: Bitmap queue to resize. |
| 291 | * @depth: New number of bits to resize to. |
| 292 | * |
| 293 | * Like sbitmap_resize(), this doesn't reallocate anything. It has to do |
| 294 | * some extra work on the &struct sbitmap_queue, so it's not safe to just |
| 295 | * resize the underlying &struct sbitmap. |
| 296 | */ |
| 297 | void sbitmap_queue_resize(struct sbitmap_queue *sbq, unsigned int depth); |
| 298 | |
| 299 | /** |
Omar Sandoval | 40aabb6 | 2016-09-17 01:28:23 -0700 | [diff] [blame] | 300 | * __sbitmap_queue_get() - Try to allocate a free bit from a &struct |
| 301 | * sbitmap_queue with preemption already disabled. |
| 302 | * @sbq: Bitmap queue to allocate from. |
Omar Sandoval | 40aabb6 | 2016-09-17 01:28:23 -0700 | [diff] [blame] | 303 | * |
| 304 | * Return: Non-negative allocated bit number if successful, -1 otherwise. |
| 305 | */ |
Omar Sandoval | f4a644d | 2016-09-17 01:28:24 -0700 | [diff] [blame] | 306 | int __sbitmap_queue_get(struct sbitmap_queue *sbq); |
Omar Sandoval | 40aabb6 | 2016-09-17 01:28:23 -0700 | [diff] [blame] | 307 | |
| 308 | /** |
| 309 | * sbitmap_queue_get() - Try to allocate a free bit from a &struct |
| 310 | * sbitmap_queue. |
| 311 | * @sbq: Bitmap queue to allocate from. |
Omar Sandoval | 40aabb6 | 2016-09-17 01:28:23 -0700 | [diff] [blame] | 312 | * @cpu: Output parameter; will contain the CPU we ran on (e.g., to be passed to |
| 313 | * sbitmap_queue_clear()). |
| 314 | * |
| 315 | * Return: Non-negative allocated bit number if successful, -1 otherwise. |
| 316 | */ |
Omar Sandoval | f4a644d | 2016-09-17 01:28:24 -0700 | [diff] [blame] | 317 | static inline int sbitmap_queue_get(struct sbitmap_queue *sbq, |
Omar Sandoval | 40aabb6 | 2016-09-17 01:28:23 -0700 | [diff] [blame] | 318 | unsigned int *cpu) |
| 319 | { |
| 320 | int nr; |
| 321 | |
| 322 | *cpu = get_cpu(); |
Omar Sandoval | f4a644d | 2016-09-17 01:28:24 -0700 | [diff] [blame] | 323 | nr = __sbitmap_queue_get(sbq); |
Omar Sandoval | 40aabb6 | 2016-09-17 01:28:23 -0700 | [diff] [blame] | 324 | put_cpu(); |
| 325 | return nr; |
| 326 | } |
| 327 | |
| 328 | /** |
Omar Sandoval | 8845964 | 2016-09-17 08:38:44 -0600 | [diff] [blame] | 329 | * sbitmap_queue_clear() - Free an allocated bit and wake up waiters on a |
| 330 | * &struct sbitmap_queue. |
| 331 | * @sbq: Bitmap to free from. |
| 332 | * @nr: Bit number to free. |
Omar Sandoval | 40aabb6 | 2016-09-17 01:28:23 -0700 | [diff] [blame] | 333 | * @cpu: CPU the bit was allocated on. |
Omar Sandoval | 8845964 | 2016-09-17 08:38:44 -0600 | [diff] [blame] | 334 | */ |
Omar Sandoval | 40aabb6 | 2016-09-17 01:28:23 -0700 | [diff] [blame] | 335 | void sbitmap_queue_clear(struct sbitmap_queue *sbq, unsigned int nr, |
Omar Sandoval | f4a644d | 2016-09-17 01:28:24 -0700 | [diff] [blame] | 336 | unsigned int cpu); |
Omar Sandoval | 8845964 | 2016-09-17 08:38:44 -0600 | [diff] [blame] | 337 | |
| 338 | static inline int sbq_index_inc(int index) |
| 339 | { |
| 340 | return (index + 1) & (SBQ_WAIT_QUEUES - 1); |
| 341 | } |
| 342 | |
| 343 | static inline void sbq_index_atomic_inc(atomic_t *index) |
| 344 | { |
| 345 | int old = atomic_read(index); |
| 346 | int new = sbq_index_inc(old); |
| 347 | atomic_cmpxchg(index, old, new); |
| 348 | } |
| 349 | |
| 350 | /** |
| 351 | * sbq_wait_ptr() - Get the next wait queue to use for a &struct |
| 352 | * sbitmap_queue. |
| 353 | * @sbq: Bitmap queue to wait on. |
| 354 | * @wait_index: A counter per "user" of @sbq. |
| 355 | */ |
| 356 | static inline struct sbq_wait_state *sbq_wait_ptr(struct sbitmap_queue *sbq, |
| 357 | atomic_t *wait_index) |
| 358 | { |
| 359 | struct sbq_wait_state *ws; |
| 360 | |
| 361 | ws = &sbq->ws[atomic_read(wait_index)]; |
| 362 | sbq_index_atomic_inc(wait_index); |
| 363 | return ws; |
| 364 | } |
| 365 | |
| 366 | /** |
| 367 | * sbitmap_queue_wake_all() - Wake up everything waiting on a &struct |
| 368 | * sbitmap_queue. |
| 369 | * @sbq: Bitmap queue to wake up. |
| 370 | */ |
| 371 | void sbitmap_queue_wake_all(struct sbitmap_queue *sbq); |
| 372 | |
| 373 | #endif /* __LINUX_SCALE_BITMAP_H */ |