blob: f82c83749a089bf26d5a06846ebd73edcc4130a8 [file] [log] [blame]
Linus Torvalds1da177e2005-04-16 15:20:36 -07001/*
2 * Access to VGA videoram
3 *
4 * (c) 1998 Martin Mares <mj@ucw.cz>
5 */
6#ifndef _ASM_VGA_H
7#define _ASM_VGA_H
8
Leonid Yegoshin258e1e72013-09-10 19:36:04 -05009#include <asm/addrspace.h>
Ralf Baechlec0ec4062005-07-11 10:37:51 +000010#include <asm/byteorder.h>
11
Linus Torvalds1da177e2005-04-16 15:20:36 -070012/*
13 * On the PC, we can just recalculate addresses and then
14 * access the videoram directly without any black magic.
15 */
16
Leonid Yegoshin258e1e72013-09-10 19:36:04 -050017#define VGA_MAP_MEM(x, s) CKSEG1ADDR(0x10000000L + (unsigned long)(x))
Linus Torvalds1da177e2005-04-16 15:20:36 -070018
19#define vga_readb(x) (*(x))
Ralf Baechle21a151d2007-10-11 23:46:15 +010020#define vga_writeb(x, y) (*(y) = (x))
Linus Torvalds1da177e2005-04-16 15:20:36 -070021
Ralf Baechlec0ec4062005-07-11 10:37:51 +000022#define VT_BUF_HAVE_RW
23/*
24 * These are only needed for supporting VGA or MDA text mode, which use little
25 * endian byte ordering.
26 * In other cases, we can optimize by using native byte ordering and
27 * <linux/vt_buffer.h> has already done the right job for us.
28 */
29
Ralf Baechlefd2a4f12006-03-08 16:04:32 +000030#undef scr_writew
31#undef scr_readw
32
Ralf Baechlec0ec4062005-07-11 10:37:51 +000033static inline void scr_writew(u16 val, volatile u16 *addr)
34{
35 *addr = cpu_to_le16(val);
36}
37
38static inline u16 scr_readw(volatile const u16 *addr)
39{
40 return le16_to_cpu(*addr);
41}
42
43#define scr_memcpyw(d, s, c) memcpy(d, s, c)
44#define scr_memmovew(d, s, c) memmove(d, s, c)
45#define VT_BUF_HAVE_MEMCPYW
46#define VT_BUF_HAVE_MEMMOVEW
47
Linus Torvalds1da177e2005-04-16 15:20:36 -070048#endif /* _ASM_VGA_H */