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gerrit-public.fairphone.software
/
kernel
/
msm-4.19
/
fb05bd721e191a046c7b5737781a5c5c1878144a
/
include
/
uapi
/
drm
/
vc4_drm.h
4c70ac7
drm/vc4: Add a pad field to align drm_vc4_submit_cl to 64 bits.
by Eric Anholt
· 7 years ago
e84fcb9
drm/vc4: Export fence through syncobj
by Stefan Schake
· 7 years ago
818f5c8
drm/vc4: Syncobj import support
by Stefan Schake
· 7 years ago
65101d8
drm/vc4: Expose performance counters to userspace
by Boris Brezillon
· 7 years ago
b9f1925
drm/vc4: Add the DRM_IOCTL_VC4_GEM_MADVISE ioctl
by Boris Brezillon
· 7 years ago
3be8edd
drm/vc4: Add exec flags to allow forcing a specific X/Y tile walk order.
by Eric Anholt
· 7 years ago
f309946
drm/vc4: Add an ioctl for labeling GEM BOs for summary stats
by Eric Anholt
· 7 years ago
8375311
drm/vc4: Add get/set tiling ioctls.
by Eric Anholt
· 7 years ago
c778cc5
drm/vc4: Add fragment shader threading support
by Jonas Pfeil
· 8 years ago
7154d76
drm/vc4: Add support for rendering with ETC1 textures.
by Eric Anholt
· 8 years ago
7363cee
drm/vc4: Add a getparam to signal support for branches.
by Eric Anholt
· 8 years ago
af71379
drm/vc4: Add a getparam ioctl for getting the V3D identity regs.
by Eric Anholt
· 8 years ago
6a98235
drm/vc4: add extern C guard for the UAPI header
by Emil Velikov
· 9 years ago
2146136
drm/vc4: Add an interface for capturing the GPU state after a hang.
by Eric Anholt
· 9 years ago
d5b1a78
drm/vc4: Add support for drawing 3D frames.
by Eric Anholt
· 9 years ago
463873d
drm/vc4: Add an API for creating GPU shaders in GEM BOs.
by Eric Anholt
· 9 years ago
d5bc60f
drm/vc4: Add create and map BO ioctls.
by Eric Anholt
· 10 years ago