commit | bf97b276ca04cee9ab65ffd378fa8e6aedd71ff6 | [log] [tgz] |
---|---|---|
author | Daniel Vetter <daniel.vetter@ffwll.ch> | Wed Apr 11 20:42:41 2012 +0200 |
committer | Daniel Vetter <daniel.vetter@ffwll.ch> | Tue Apr 17 11:20:02 2012 +0200 |
tree | 70730bee7c79aaee958cb6e8d0febf546480ca6c | |
parent | 48ecfa1090b65390b1cfa4c693ece6b171a407e4 [diff] |
drm/i915: implement w/a for incorrect guarband clipping According to Bsepc, this should be set by default, but isn't. See vo1c.4 "Render Engine Command Streamer", Section 1.1.14.3 "3D_CHICKEN3" Bspec also says that we always need to set all mask bits. v2: Add comment about the mask bits wtf. Reviewed-by: Ben Widawsky <ben@bwidawsk.net> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>