l2tp: lock socket before checking flags in connect()

Socket flags aren't updated atomically, so the socket must be locked
while reading the SOCK_ZAPPED flag.

This issue exists for both l2tp_ip and l2tp_ip6. For IPv6, this patch
also brings error handling for __ip6_datagram_connect() failures.

Signed-off-by: Guillaume Nault <g.nault@alphalink.fr>
Signed-off-by: David S. Miller <davem@davemloft.net>
diff --git a/net/ipv6/datagram.c b/net/ipv6/datagram.c
index 37874e2..ccf4055 100644
--- a/net/ipv6/datagram.c
+++ b/net/ipv6/datagram.c
@@ -139,7 +139,8 @@
 }
 EXPORT_SYMBOL_GPL(ip6_datagram_release_cb);
 
-static int __ip6_datagram_connect(struct sock *sk, struct sockaddr *uaddr, int addr_len)
+int __ip6_datagram_connect(struct sock *sk, struct sockaddr *uaddr,
+			   int addr_len)
 {
 	struct sockaddr_in6	*usin = (struct sockaddr_in6 *) uaddr;
 	struct inet_sock	*inet = inet_sk(sk);
@@ -252,6 +253,7 @@
 out:
 	return err;
 }
+EXPORT_SYMBOL_GPL(__ip6_datagram_connect);
 
 int ip6_datagram_connect(struct sock *sk, struct sockaddr *uaddr, int addr_len)
 {