l2tp: lock socket before checking flags in connect()

Socket flags aren't updated atomically, so the socket must be locked
while reading the SOCK_ZAPPED flag.

This issue exists for both l2tp_ip and l2tp_ip6. For IPv6, this patch
also brings error handling for __ip6_datagram_connect() failures.

Signed-off-by: Guillaume Nault <g.nault@alphalink.fr>
Signed-off-by: David S. Miller <davem@davemloft.net>
diff --git a/net/l2tp/l2tp_ip6.c b/net/l2tp/l2tp_ip6.c
index 9978d01..af9abff 100644
--- a/net/l2tp/l2tp_ip6.c
+++ b/net/l2tp/l2tp_ip6.c
@@ -371,9 +371,6 @@
 	int	addr_type;
 	int rc;
 
-	if (sock_flag(sk, SOCK_ZAPPED)) /* Must bind first - autobinding does not work */
-		return -EINVAL;
-
 	if (addr_len < sizeof(*lsa))
 		return -EINVAL;
 
@@ -390,10 +387,18 @@
 			return -EINVAL;
 	}
 
-	rc = ip6_datagram_connect(sk, uaddr, addr_len);
-
 	lock_sock(sk);
 
+	 /* Must bind first - autobinding does not work */
+	if (sock_flag(sk, SOCK_ZAPPED)) {
+		rc = -EINVAL;
+		goto out_sk;
+	}
+
+	rc = __ip6_datagram_connect(sk, uaddr, addr_len);
+	if (rc < 0)
+		goto out_sk;
+
 	l2tp_ip6_sk(sk)->peer_conn_id = lsa->l2tp_conn_id;
 
 	write_lock_bh(&l2tp_ip6_lock);
@@ -401,6 +406,7 @@
 	sk_add_bind_node(sk, &l2tp_ip6_bind_table);
 	write_unlock_bh(&l2tp_ip6_lock);
 
+out_sk:
 	release_sock(sk);
 
 	return rc;